{"id":19904822,"url":"https://github.com/lfalch/korome","last_synced_at":"2025-07-18T01:33:07.371Z","repository":{"id":62441713,"uuid":"49004543","full_name":"LFalch/korome","owner":"LFalch","description":"A game engine in Rust (previously Java) using glium","archived":false,"fork":false,"pushed_at":"2017-01-08T05:35:36.000Z","size":196,"stargazers_count":2,"open_issues_count":0,"forks_count":1,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-06-14T03:38:27.510Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"Rust","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"apache-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/LFalch.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2016-01-04T15:11:22.000Z","updated_at":"2022-06-05T23:57:09.000Z","dependencies_parsed_at":"2022-11-01T22:02:19.692Z","dependency_job_id":null,"html_url":"https://github.com/LFalch/korome","commit_stats":null,"previous_names":[],"tags_count":33,"template":false,"template_full_name":null,"purl":"pkg:github/LFalch/korome","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LFalch%2Fkorome","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LFalch%2Fkorome/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LFalch%2Fkorome/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LFalch%2Fkorome/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/LFalch","download_url":"https://codeload.github.com/LFalch/korome/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LFalch%2Fkorome/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":265688222,"owners_count":23811399,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-12T20:29:49.273Z","updated_at":"2025-07-18T01:33:07.333Z","avatar_url":"https://github.com/LFalch.png","language":"Rust","funding_links":[],"categories":[],"sub_categories":[],"readme":"# korome\n[![Travis Build Status](https://img.shields.io/travis/LFalch/korome.svg?style=flat-square)](https://travis-ci.org/LFalch/korome)\n[![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/github/LFalch/korome?branch=master\u0026svg=true)](https://ci.appveyor.com/project/LFalch/korome)\n[![Crates.io](https://img.shields.io/crates/v/korome.svg?style=flat-square)](https://crates.io/crates/korome)\n![Licence](https://img.shields.io/crates/l/korome.svg?style=flat-square)\n[![Docs.rs](https://docs.rs/korome/badge.svg)](https://docs.rs/korome)\n\nA game engine in Rust (previously Java) using [glium](https://github.com/tomaka/glium)\n\nTo use korome, add this to your Cargo.toml:\n```toml\n[dependencies]\nkorome = \"0.14\"\n```\n\nThough right now, this crate is very unstable and breaks all the time.\n\n## Documentation\n\n[Read documentation](https://docs.rs/korome/) (it's lacking quite a bit at the crate level right now)\n\n## Simple Example\n\n```rust\n#[macro_use]\nextern crate korome;\n\nuse korome::*;\n\nfn main() {\n    // Create a Graphics object, which creates a window with the given title and dimensions\n    let graphics = Graphics::new(\"Example!\", 800, 600).unwrap();\n\n    // Load a texture, whose bytes have been loaded at compile-time\n    let texture = include_texture!(graphics, \"assets/planet.png\").unwrap();\n\n    // You can also parse other things than just a closure\n    // See the documentation for `run_until_closed` and the `Game` trait\n    run_until_closed(graphics, |_: \u0026FrameInfo, drawer: \u0026mut Drawer| {\n        drawer.clear(0.1, 0., 1.);\n        texture.drawer().draw(drawer);\n    })\n}\n```\n\nFor more examples look in the examples.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flfalch%2Fkorome","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Flfalch%2Fkorome","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flfalch%2Fkorome/lists"}