{"id":19828984,"url":"https://github.com/liwa-dev/realtime-tictactoe","last_synced_at":"2026-06-04T20:31:04.374Z","repository":{"id":249886669,"uuid":"832857173","full_name":"liwa-dev/RealTime-TicTacToe","owner":"liwa-dev","description":"A modern, real-time multiplayer Tic-Tac-Toe game built with Node.js, Express, and Socket.IO.","archived":false,"fork":false,"pushed_at":"2024-07-23T22:29:01.000Z","size":1850,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-02-28T21:07:48.224Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/liwa-dev.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-07-23T21:34:18.000Z","updated_at":"2024-07-23T22:29:04.000Z","dependencies_parsed_at":"2024-07-24T00:46:02.580Z","dependency_job_id":"c1233dd1-a48f-4009-894c-09acb42e5424","html_url":"https://github.com/liwa-dev/RealTime-TicTacToe","commit_stats":null,"previous_names":["liwa-dev/realtime-tictactoe"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/liwa-dev/RealTime-TicTacToe","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/liwa-dev%2FRealTime-TicTacToe","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/liwa-dev%2FRealTime-TicTacToe/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/liwa-dev%2FRealTime-TicTacToe/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/liwa-dev%2FRealTime-TicTacToe/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/liwa-dev","download_url":"https://codeload.github.com/liwa-dev/RealTime-TicTacToe/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/liwa-dev%2FRealTime-TicTacToe/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":33917202,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-04T02:00:06.755Z","response_time":64,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-12T11:17:28.890Z","updated_at":"2026-06-04T20:31:04.311Z","avatar_url":"https://github.com/liwa-dev.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# RealTime-TicTacToe\n\nI created a real-time multiplayer Tic-Tac-Toe game built with Node.js and Socket.IO\n\n![Project Logo](/client/public/Untitled.png)\n\n\n## Table of Contents\n\n- [Introduction](#introduction)\n- [Features](#features)\n- [Installation](#installation)\n- [Usage](#usage)\n- [Project Structure](#project-structure)\n- [Server-Client Communication](#server-client-communication)\n- [Contributing](#contributing)\n- [License](#license)\n\n## Introduction\n\nRealTime-TicTacToe is a real-time multiplayer Tic-Tac-Toe game that allows players to compete against each other over the internet. The game is built using Node.js for the server-side logic and Socket.IO for real-time communication between clients and the server.\n\n## Features\n\n- Real-time multiplayer gameplay\n- Simple and intuitive user interface\n- Responsive design for both desktop and mobile devices\n- Notifications for game events\n\n## Installation\n\nTo run this project locally, follow these steps:\n\n1. Clone the repository:\n   ```sh\n   git clone https://github.com/liwa-dev/RealTime-TicTacToe.git\n   cd RealTime-TicTacToe\n   ```\n\n2. Install the dependencies:\n   ```sh\n   npm install\n   ```\n\n3. Start the server:\n   ```sh\n   npm start\n   ```\n\n## Usage\n\nOnce the server is running, open your browser and navigate to `http://localhost:3000` to start playing the game. You can also access the live version of the game at [https://realtime-tictactoe.onrender.com](https://realtime-tictactoe.onrender.com).\n\n## Project Structure\n\n- **client**: Contains the client-side code (HTML, CSS, JavaScript).\n- **public**: Contains static files served by the server (images, stylesheets, etc.).\n- **server**: Contains the server-side code (Node.js, Socket.IO).\n\n## Server-Client Communication\n\nThe server and client communicate in real-time using Socket.IO. Below is an overview of the key events and messages exchanged between the server and clients.\n\n### Server-Side (Node.js with Socket.IO)\n\nThe server listens for various events from the clients and responds accordingly. Here are some key events:\n\n- **connection**: When a new client connects to the server.\n- **disconnect**: When a client disconnects from the server.\n- **move**: When a client makes a move in the game.\n- **notification**: When the server sends a notification to the clients.\n\n### Client-Side (JavaScript with Socket.IO)\n\nThe client connects to the server and listens for events. Here are some key events:\n\n- **connect**: When the client successfully connects to the server.\n- **move**: When the client receives a move from the server.\n- **notification**: When the client receives a notification from the server.\n\n## Contributing\n\nContributions are welcome! Please fork the repository and submit a pull request for any improvements or bug fixes.\n\n## License\n\nThis project is licensed under the MIT License. See the [LICENSE](LICENSE) file for details.\n\n## Author\n\n- **liwahadri**\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fliwa-dev%2Frealtime-tictactoe","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fliwa-dev%2Frealtime-tictactoe","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fliwa-dev%2Frealtime-tictactoe/lists"}