{"id":20607492,"url":"https://github.com/loopj/opengl-racing-game","last_synced_at":"2025-06-29T04:42:21.847Z","repository":{"id":66915915,"uuid":"2188191","full_name":"loopj/opengl-racing-game","owner":"loopj","description":"Simple OpenGL racing game I made back in 2001, just rediscovered the dusty zip file","archived":false,"fork":false,"pushed_at":"2013-04-11T19:56:39.000Z","size":4478,"stargazers_count":15,"open_issues_count":0,"forks_count":7,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-04-15T03:55:19.992Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/loopj.png","metadata":{"files":{"readme":"README","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2011-08-10T23:08:11.000Z","updated_at":"2024-05-31T01:22:27.000Z","dependencies_parsed_at":"2023-02-20T14:30:47.752Z","dependency_job_id":null,"html_url":"https://github.com/loopj/opengl-racing-game","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/loopj%2Fopengl-racing-game","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/loopj%2Fopengl-racing-game/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/loopj%2Fopengl-racing-game/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/loopj%2Fopengl-racing-game/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/loopj","download_url":"https://codeload.github.com/loopj/opengl-racing-game/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":249003952,"owners_count":21196794,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-16T10:07:36.370Z","updated_at":"2025-04-15T03:55:26.849Z","avatar_url":"https://github.com/loopj.png","language":"C","funding_links":[],"categories":[],"sub_categories":[],"readme":"Race Game\nVersion 0.5\nby foobar and judeo\n\nReleased under the MIT License\n\nMusic by:\nGrayZ (Sensation [NG cut])\ndjhoohaa (Get your Growler out!)\n\n############\n# WANTED!! #\n############\n\no Bug Testers\no Level Designers\no Feature Suggestions\no All Comments\n\n###############\n# Readme File #\n###############\nAims to be similar to high speed racing games Star Wars:\nEpisode One Racer and Wipeout in gameplay and graphics.\n\n#############\n# Features: #\n#############\n\n Complete/In Progress:\n ====================\n   Model and Texture Loading\n   Texture Coordinates\n   Object Speed/Accelleration\n   Air resistance\n   Skybox\n   Maximum Speed\n   Acceleration Variable\n   Timings of redraw\n   Rotation Response Accel\n   Ship Rotation\n   Fixed Rotation Keylock\n   Realistic Looking Turning\n   Air Brakes (Faster Deccel)\n   Load Textures/Map as Needed\n   Loading Screen\n   Fixed Ship Drift\n   Dynamic Level Loading\n   Menu + Navigation\n   Better Texture Loading\n   Nice Error Function\n   Sound and Music\n   Text Masking (Alpha Channel)\n   Better Map Loading\n   Debug Messages\n   \n   HUD:\n    o Timer\n    o Radar\n    o Framerate\n    o Speed\n\n   Config File:\n    o Screen Resolution\t\n    o Screen Depth\n    o Audio Toggle\n    o Fullscreen Toggle\n    o Debug Toggle\n    o FPS Toggle\n\n   Messages:\n    o Error\t-\u003e msg \u0026 exit\n    o Warning\t-\u003e msg\n    o Debug\t-\u003e info\n\n\n To Implement:\n ============\n   Angle Detection:\n    o Wall detection\n    o x and z-axis tilting\n    o Crashing and Damage\n    o Falling from High\n    o Bouncing off Walls\n    o Impacts/Surface Change\n   Boundary detection (broken)\n   Nicer Physics Engine\n   Lap Counter\n   Opponents and AI\n   Environment/Object Loading\n   Lighting\n   Reflections\n   Jet Particle Effect\n\n############\n# Gameplay #\n############\n\nThis is in essence just a demo of what is to come, the main\nracing features such as lap timing, lap counting, and AI\nracers are far from complete, so just enjoy the eye candy.\n\nThe default keys are:\n\nForward:\tW\nBackward:\tS\nLeft:\t\tA\nRight:\t\tD\nAir Brake:\tSpace\nFullscreen:\tF1\n\nThese keys can be changed by editing the config file, which\nis fairly self explanatory.\n\nHave fun \n\t- foobar\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Floopj%2Fopengl-racing-game","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Floopj%2Fopengl-racing-game","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Floopj%2Fopengl-racing-game/lists"}