{"id":17455580,"url":"https://github.com/lorem-ipsumm/slayer","last_synced_at":"2025-03-28T05:14:52.922Z","repository":{"id":128054338,"uuid":"79689260","full_name":"lorem-ipsumm/Slayer","owner":"lorem-ipsumm","description":"An interactive twitter game where you get together with up to 10 strangers and fight a boss! 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Every hour a new game will begin and everyone who joins will work together to defeat a boss. Each player is randomly assigned a class. Every 1.5 minutes a new cycle will begin. In each cycle the players can individually choose an action using hashtags. Each player has a four slot inventory. As the game progresses, items will randomly be added to the inventories. These items are upgrades that last the duration of the game.\n\n\n\u003eJoining a game\n\n\tTo join a game, simply tweet:\n\t@_SlayerBot_ #JoinGame\n\n\tThere is a 10 player max at the moment\n\tThere is no way to check if the game is full at the moment, so try to be as fast as you can to join the game\n\tIf there isn't at least one person that joined the game wiht restart and wait 60 minutes before starting new game\n\tIf there is at least one person computers will fill the empty spots\n\n\n## Classes\n\nEach class has a unique set of strengths and weaknesses that synergize when paired with the other classes.\n\n\n![Knight](https://github.com/SolarFloss/Slayer/blob/master/Resources/Images/Class%20Icons/Knight.png) **Knight:**\n\n\tTank\n\tDecent damage [70-170]\n\tHigh armor [20% damage absorbed]\n\n**Actions:**\n\n\n\tTo be determined\n\n\n\n\n![Archer](https://github.com/SolarFloss/Slayer/blob/master/Resources/Images/Class%20Icons/Archer.png) **Archer:**\n\n\tTrash\n\tWeak damage [50-120]\n\tHigh dodge chance [10%]\n\n\n\n\n**Actions:**\n\n\tSelf Heal: Heal 20% of max health to yourself\n\t\tCommand: @_SlayerBot_ #heal @[yourname]\n\t\t\n\tRage Mode: +150 Max Damage and +10% dodge chance for four cycles\n\t\tCommand: @_SlayerBot_ #rage\n\t\tYou cannot use any items or heal yourself while in rage mode\n\t\t\n\n\n\n\n\n![Mage](https://github.com/SolarFloss/Slayer/blob/master/Resources/Images/Class%20Icons/Mage.png)  **Mage:**\n\n\tGlass Cannon\n\tHigh Damage [90-220]\n\tLow Dodge Chance [1%]\n\n**Actions**\n\n\tHeal: Heal 20% of max health to anyone\n\t\tCommand: @_SlayerBot_ #heal @[playername]\n\n\n\tSelf heal: Heal 30% of max health to yourself\n\t\tCommand: @_SlayerBot_ #heal @[yourname]\n\n\n## Bosses\n\u003e**OMEGA**\n\n\tHealth: Number of players * 3500\n\tLow Damage [0 - 50]\n\t\tDamage increases 5 points every cycle after cycle 20\n\t\n\u003e**NEXUS** (not in game yet)\n\n\tHealth: Number of players * 3500\n\tModerate Damage [0 - 70]\n\t\tDamage increases 2 points every cycle after health is below 50%\n\n\n\n## Items\n\n\tEach player has a 10% chance (percentage may vary) of getting a random item every attack cycle\n\tEach player has four inventory spaces\n\tIf the inventory is full and another item is obtained the oldest item in the inventory is removed\n\n\u003e[H] **Heal**\n\n\tIncreases current health by 20% of max HP\n\tCommand: @_SlayerBot_ #Heal\n\n\n\n\u003e[D] **Damage**\n\n\tPermanently increases max damage by 5 points\n\tCommand: @_SlayerBot_ #Damage\n\n\n\n\u003e[C] **Cape**\n\n\tPermanently increases dodge chance by 2%\n\tCommand: @_SlayerBot_ #Cape\n\n\n\n\u003e[A] **Armor**\n\n\tPermanently increases damage absorption by 2%\n\tCommand: @_SlayerBot_ #Armor\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Florem-ipsumm%2Fslayer","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Florem-ipsumm%2Fslayer","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Florem-ipsumm%2Fslayer/lists"}