{"id":20602614,"url":"https://github.com/losinggeneration/hge-unix","last_synced_at":"2025-04-15T01:54:17.475Z","repository":{"id":30640413,"uuid":"34195954","full_name":"losinggeneration/hge-unix","owner":"losinggeneration","description":"HGE port for OS X \u0026 UNIX","archived":false,"fork":false,"pushed_at":"2023-08-22T08:04:24.000Z","size":2248,"stargazers_count":7,"open_issues_count":0,"forks_count":1,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-04-15T01:54:10.218Z","etag":null,"topics":["2d-game-engine","c","cpp","game-development","game-engine","hge","hge-unix"],"latest_commit_sha":null,"homepage":"","language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/losinggeneration.png","metadata":{"files":{"readme":"readme.txt","changelog":null,"contributing":null,"funding":null,"license":"license.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2015-04-19T06:23:24.000Z","updated_at":"2024-05-04T03:23:35.000Z","dependencies_parsed_at":"2022-09-09T20:31:33.520Z","dependency_job_id":null,"html_url":"https://github.com/losinggeneration/hge-unix","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/losinggeneration%2Fhge-unix","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/losinggeneration%2Fhge-unix/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/losinggeneration%2Fhge-unix/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/losinggeneration%2Fhge-unix/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/losinggeneration","download_url":"https://codeload.github.com/losinggeneration/hge-unix/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248991540,"owners_count":21194894,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["2d-game-engine","c","cpp","game-development","game-engine","hge","hge-unix"],"created_at":"2024-11-16T09:14:16.290Z","updated_at":"2025-04-15T01:54:17.453Z","avatar_url":"https://github.com/losinggeneration.png","language":"C","funding_links":[],"categories":[],"sub_categories":[],"readme":"This is a continuation of the work done by Ryan C. Gordon adding things I\nfind useful. Some things already in progress is a C API, which, at the time\nit was started, made it easier to get Go bindings working. I've also put\nsome work into Lua bindings, as well. I come back to this every now and then.\nDon't expect anything ground breaking though.\n\n-- losinggeneration\n\nThis is a Mac and Unix port of HGE. Ryan C. Gordon did the initial porting\nwork for Red Marble Games, and it is shipping in the Mac versions of several\nof their games.\n\nI don't know anything about the Windows version of HGE.\n\nThe original HGE readme is below.\n\n--ryan.\n\n\n\nHaaf's Game Engine 1.81\nCopyright (C) 2003-2008, Relish Games\nhttp://hge.relishgames.com\n\nHGE is an easy to use yet powerful hardware accelerated 2D game engine.\nIt is a full featured middleware for all who want to develop commercial\nquality 2D games rapidly and easily. It covers all imaginable 2D game\ngenres: you could create everything from a simple puzzle to advanced\nmultilayered platformer or strategy without even thinking of any non\ngame logic code! And you don't have to know anything about \"window\nmessages\", DirectX programming and all that stuff. Instead you can\nstart developing your own game within 15 minutes!\n\nHGE runs on Microsoft Windows 98, 2000, NT, ME, XP and requires\nDirectX 8.0. It will run even on low-end video cards, including\nbuilt in video cards such as Intel Solano (i815 chipset). HGE can\nbe used with virtually any C++ compiler including Visual C++,\nBorland C++, MinGW and Metrowerks Codewarrior.\n\nSee documentation for details.\nSee license.txt for licensing information.\nSend any questions, suggestions and bug reports to hge@relishgames.com.\n\n\nCheers! :)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flosinggeneration%2Fhge-unix","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Flosinggeneration%2Fhge-unix","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Flosinggeneration%2Fhge-unix/lists"}