{"id":18904638,"url":"https://github.com/luxcorerender/windowscompile","last_synced_at":"2026-03-04T14:30:25.831Z","repository":{"id":90750358,"uuid":"113449976","full_name":"LuxCoreRender/WindowsCompile","owner":"LuxCoreRender","description":"LuxCoreRender Windows Compilation Environment","archived":false,"fork":false,"pushed_at":"2024-06-03T06:20:21.000Z","size":10400,"stargazers_count":11,"open_issues_count":2,"forks_count":10,"subscribers_count":6,"default_branch":"master","last_synced_at":"2025-02-13T07:35:30.700Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"M4","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/LuxCoreRender.png","metadata":{"files":{"readme":"README.txt","changelog":null,"contributing":null,"funding":".github/FUNDING.yml","license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":"support/FreeImage-3.16.0.patch","governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null},"funding":{"custom":["https://salt.bountysource.com/teams/luxcorerender"]}},"created_at":"2017-12-07T12:46:00.000Z","updated_at":"2024-06-03T06:20:24.000Z","dependencies_parsed_at":null,"dependency_job_id":"f75bf942-7afe-44a1-a365-a126a79b768e","html_url":"https://github.com/LuxCoreRender/WindowsCompile","commit_stats":{"total_commits":420,"total_committers":16,"mean_commits":26.25,"dds":0.7357142857142858,"last_synced_commit":"94a2633cdc03546529289e71f7baec826529d41c"},"previous_names":[],"tags_count":44,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LuxCoreRender%2FWindowsCompile","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LuxCoreRender%2FWindowsCompile/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LuxCoreRender%2FWindowsCompile/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/LuxCoreRender%2FWindowsCompile/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/LuxCoreRender","download_url":"https://codeload.github.com/LuxCoreRender/WindowsCompile/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":239889026,"owners_count":19713702,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-08T09:09:05.446Z","updated_at":"2026-03-04T14:30:25.756Z","avatar_url":"https://github.com/LuxCoreRender.png","language":"M4","funding_links":["https://salt.bountysource.com/teams/luxcorerender"],"categories":[],"sub_categories":[],"readme":"Building LuxCoreRender with Visual Studio 2019\n==============================================\n\nBasic procedure to compile LuxCoreRender for Windows 64bit\n----------------------------------------------------------\n1) Install Visual Studio 2019 from:\nhttps://visualstudio.microsoft.com/downloads/\nVS2019 is the only supported version, even if VS2017 should work too.\nCommunity Edition works perfectly.\nIf you don't want the full IDE you can also install the \"Build Tools for Visual Studio\";\n\n2) Install cmake v3.11.2 or better\n(https://cmake.org/ or install the CMake tools included in Visual Studio);\n\n3) Create a \"luxcorerender\" directory;\n\n4) Clone the following repositories inside the \"luxcorerender\" directory:\n- https://github.com/LuxCoreRender/LuxCore\n- https://github.com/LuxCoreRender/WindowsCompile\n\nThe build script will download the required deps if no WindowsCompileDeps directory is found.\n\n5) Open the Visual Studio \"x64 Native Tools Command Prompt\" (one of the others will not work),\nnavigate to the \"WindowsCompile\" folder and simply invoke the cmake-build-x64.bat file:\n\ncd /d C:\\Path\\to\\luxcorerender\\WindowsCompile\\\n.\\cmake-build-x64.bat\n\n(You can copy the filepath from an explorer window and \npaste it in the command prompt via right click -\u003e paste)\n\nThe first run of the build process will take around 15 minutes \n(depending on your CPU) and the linking process may consume a lot of RAM.\n\nThe compiled binaries are in Build_CMake\\LuxCore\\bin\\Release\\\nThe pyluxcore.pyd binary is in Build_CMake\\LuxCore\\lib\\Release\nYou can run the script collect-compiled-binaries.bat to collect them.\n\nOpenCL and CUDA\n---------------\nYou don't need to install OpenCL or CUDA SDK anymore. The binaries will check at\nrun time if OpenCL and/or CUDA are available and enable/disable the support\naccordingly.\n\nPackaging a release\n-------------------\nIn order to create an official release, you need also to install the following:\n- Python v3.9\n- PyInstaller (with a \"pip install pyinstaller\")\n- PySide2 (with a \"pip install PySide2\")\n- NumPy (with a \"pip install numpy==1.19.5\")\n\nYou can then package the release archive running the create-standalone.bat script.\n\nIn order to build the SDK version, just run:\n\ncd /d C:\\Path\\to\\luxcorerender\\WindowsCompile\\\n.\\cmake-build-x64.bat /dll\ncreate-sdk.bat\n\nNOTE: default build will use Python 3.9, the version embedded in Blender 2.93 LTS and following.\nIf needed, you can specify the preferred version among from 3.6 to 3.10, e.g.:\n.\\cmake-build-x64.bat /python36\n\nNOTE: normally you never need to build dependencies in order to build LuxCore.\nThe getdeps.bat and build-deps-x64.bat scripts are used mainly as a reference \nfor developers and are not guaranteed to be always up-to-date.\n\nOptional: compiling LuxMark\n---------------------------\n1) Clone LuxMark repository alongside the other ones in the \"luxcorerender\" \ndirectory:\n- https://github.com/LuxCoreRender/LuxMark\n\n2) Open the \"x64 Native Tools Command Prompt\" (one of the others will not work),\nnavigate to the \"WindowsCompile\" folder and simply invoke the cmake-build-x64.bat file:\n\ncd C:\\Path\\to\\luxcorerender\\WindowsCompile\\\n.\\cmake-build-x64.bat\n\nLuxCore is a prerequisite and will be built first, if necessary, \nthen LuxMark build will start.\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fluxcorerender%2Fwindowscompile","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fluxcorerender%2Fwindowscompile","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fluxcorerender%2Fwindowscompile/lists"}