{"id":17244265,"url":"https://github.com/maluramichael/dll-proxy-generator","last_synced_at":"2026-03-08T06:32:53.228Z","repository":{"id":52154269,"uuid":"150902165","full_name":"maluramichael/dll-proxy-generator","owner":"maluramichael","description":"Creates a proxy dll which sits between the game and original dll","archived":false,"fork":false,"pushed_at":"2025-03-06T10:44:40.000Z","size":30,"stargazers_count":145,"open_issues_count":2,"forks_count":40,"subscribers_count":6,"default_branch":"master","last_synced_at":"2025-08-21T15:58:53.646Z","etag":null,"topics":["gamedev","hacking","reverse-engineering"],"latest_commit_sha":null,"homepage":"https://malura.de","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/maluramichael.png","metadata":{"files":{"readme":"Readme.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2018-09-29T20:51:52.000Z","updated_at":"2025-08-21T01:48:37.000Z","dependencies_parsed_at":"2025-05-18T04:11:45.390Z","dependency_job_id":"3716df1b-cef7-4d7d-9550-1df939aa3cb7","html_url":"https://github.com/maluramichael/dll-proxy-generator","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/maluramichael/dll-proxy-generator","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/maluramichael%2Fdll-proxy-generator","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/maluramichael%2Fdll-proxy-generator/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/maluramichael%2Fdll-proxy-generator/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/maluramichael%2Fdll-proxy-generator/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/maluramichael","download_url":"https://codeload.github.com/maluramichael/dll-proxy-generator/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/maluramichael%2Fdll-proxy-generator/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":30247365,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-03-08T05:41:50.788Z","status":"ssl_error","status_checked_at":"2026-03-08T05:41:39.075Z","response_time":56,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gamedev","hacking","reverse-engineering"],"created_at":"2024-10-15T06:18:15.503Z","updated_at":"2026-03-08T06:32:53.180Z","avatar_url":"https://github.com/maluramichael.png","language":"C++","readme":"# Dll Proxy Generator\n\nThis project creates a new dll which sits between a game and the original dll. This way you can intercept all dll calls.\n\nGame -\u003e Your proxy dll -\u003e Original dll\n\nOriginal by Kristoffer Blasiak (\u003chttps://www.codeproject.com/Articles/1179147/ProxiFy-Automatic-Proxy-DLL-Generation\u003e) i modified his project so the output fits my needs.\n\n## Build\n\nOpen DllProxyGenerator.sln with Visual Studio and build it\n\n## Usage\n\n### Generate the proxy dll source\n\n.\\DllProxyGenerator.exe \"path\\to\\your\\dll\"\n\nBe careful which dlls you try to proxy. I tried public windows dlls like d3d9 or user32 which work great. Game specific dlls with mangled function names wont work. Except someone knows how to counter this problem.\n\n### Build the proxy dll\n\nCreate a new Visual Studio dll project. Copy the generated proxy files into your project.\n\nRemove every other file like stdafx.h\n\nChange the following settings.\n\n* General \u003e Project Defaults \u003e Character Set = Use Multi-Byte Character Set\n* C/C++ \u003e Precompiled Headers \u003e Precompiled Header = Not Using Precompiled Headers\n\n### Use the new dll\n\nCopy your new proxy inside the game directory. Some games have a different load mechanism. Depending on which dll you generated it could be possible that the game does not load your dll first in which case the proxy doesn't work.\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmaluramichael%2Fdll-proxy-generator","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmaluramichael%2Fdll-proxy-generator","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmaluramichael%2Fdll-proxy-generator/lists"}