{"id":13708474,"url":"https://github.com/manio143/BeatDetection","last_synced_at":"2025-05-06T13:30:47.751Z","repository":{"id":91380989,"uuid":"297166295","full_name":"manio143/BeatDetection","owner":"manio143","description":"A rough C# implementation of a beat detection algorithm for wav files","archived":false,"fork":false,"pushed_at":"2021-05-01T16:07:16.000Z","size":41,"stargazers_count":3,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2024-10-16T11:13:49.013Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/manio143.png","metadata":{"files":{"readme":"Readme.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-09-20T21:24:51.000Z","updated_at":"2023-05-15T01:06:54.000Z","dependencies_parsed_at":null,"dependency_job_id":"ff04dfb0-854a-4756-9f68-41f512813f8c","html_url":"https://github.com/manio143/BeatDetection","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/manio143%2FBeatDetection","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/manio143%2FBeatDetection/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/manio143%2FBeatDetection/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/manio143%2FBeatDetection/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/manio143","download_url":"https://codeload.github.com/manio143/BeatDetection/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":224504116,"owners_count":17322337,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-02T23:00:23.662Z","updated_at":"2024-11-13T18:31:23.537Z","avatar_url":"https://github.com/manio143.png","language":"C#","funding_links":[],"categories":["Example Projects"],"sub_categories":[],"readme":"# Beat detection algorithm\n\n## V1\nThis is a C# implementation of a beat detection algorithm described in [this article on GameDev.net](https://www.gamedev.net/tutorials/_/technical/math-and-physics/beat-detection-algorithms-r1952/).\n\nIt came up as part of my research for [Rise of the Undeaf](//github.com/manio143/RiseOfTheUndeaf).\n\nLicense is MIT. The Fourier algorithm has been copied from \u003chttps://github.com/hughpyle/inguz-DSPUtil\u003e under MIT license.\n\nQuality of V1 detection is quite bad, except for fairly specific setups.\n\n## V2\nLicence for V2 is LGPL. The BeatDetektor and LanczosFFT have been ported (C++ to C#) from \u003chttps://sourceforge.net/p/beatdetektor/\u003e under LGPL license.\n\nDue to the licensing split here (which I'm not completely sure how to handle) I suppose this has to be treated as a minimal standalone DLL, should it be incorporated into any other project.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmanio143%2FBeatDetection","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmanio143%2FBeatDetection","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmanio143%2FBeatDetection/lists"}