{"id":49447736,"url":"https://github.com/manojmallick/dora-roguelike","last_synced_at":"2026-04-29T23:33:37.549Z","repository":{"id":354056863,"uuid":"1221956156","full_name":"manojmallick/dora-roguelike","owner":"manojmallick","description":"Card roguelike where you defend your FinTech against EU regulatory audits. Regulator voiced by ElevenLabs TTS. 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Save the FinTech.\n\nA browser-based card roguelike where you play as a FinTech CTO defending against EU regulatory audit findings. The Regulator is designed around pre-generated ElevenLabs TTS, adaptive music, and audit findings that escalate into a Grand Regulator boss phase.\n\n## Live Demo\n\nhttps://dora-roguelike.vercel.app\n\n## Built With\n\n- Vanilla TypeScript\n- Vite\n- Canvas API\n- ElevenLabs-ready audio manifest\n- Zed-assisted feature delivery workflow\n\n## Local Development\n\n```bash\nnpm install\nnpm run dev\n```\n\nOpen the Vite URL and tap once to unlock audio. Use `VITE_DEBUG_SKIP_AUDIO=true` only when you intentionally want to bypass missing local audio files.\n\n## Validation\n\n```bash\nnpm test\nnpm run build\n```\n\n## QA Shortcuts\n\n- `N`: next round\n- `B`: force boss round\n- `V`: force victory\n- `F`: force defeat\n- `Q/W/E/R/T`: damage compliance indicators\n- `A`: restore the lowest indicator\n\nFor production video capture, append `?recording=1` to the live demo URL to enable the same shortcuts without changing the normal judge-facing URL.\n\nFor Dutch regulator mode, append `?locale=nl` to the live demo URL.\n\nFor the optional GDPR Data Protection Authority boss, append `?boss=gdpr`.\n\nFor Systemic Institution hard mode, append `?difficulty=hard`.\n\nFor two-player audit mode, open two windows:\n\n- Player 1 card hand: `?mode=coop\u0026role=cards`\n- Player 2 board and regulator intent: `?mode=coop\u0026role=board`\n\n## ElevenLabs Integration\n\nThe game uses stable audio ids for:\n\n- Standard Regulator dialogue\n- Grand Regulator boss dialogue\n- Menu, calm, tense, boss, victory, and defeat music\n- Card play, block, damage, critical damage, and boss entrance SFX\n\nDuring development, `VITE_DEBUG_SKIP_AUDIO=true` lets the game exercise all audio calls without requiring generated files. Production audio is enabled by default when the variable is unset.\n\nTo generate audio locally, add `ELEVENLABS_API_KEY` to `.env`, then run:\n\n```bash\nnpm run generate:audio -- --kind=tts\nnpm run generate:audio -- --kind=tts-nl\nnpm run generate:audio -- --kind=tts-gdpr\nnpm run generate:audio -- --kind=tts-hard\nnpm run generate:audio -- --kind=sfx\nnpm run generate:audio -- --kind=music\n```\n\nGenerated MP3 files are written to `public/audio/` and preloaded before the tap-to-start screen.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmanojmallick%2Fdora-roguelike","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmanojmallick%2Fdora-roguelike","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmanojmallick%2Fdora-roguelike/lists"}