{"id":23343423,"url":"https://github.com/manthanthakor/fakehackingprogram","last_synced_at":"2026-05-20T05:03:22.565Z","repository":{"id":265401141,"uuid":"895918273","full_name":"ManthanThakor/FakeHackingProgram","owner":"ManthanThakor","description":"This project demonstrates a fake hacking program with a 3D model viewer built using Three.js, GLTFLoader, and OrbitControls. 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It loads and displays a 3D model, allowing the user to rotate it and interact with it through basic controls.\n\n## Features\n\n- **3D Model Viewer**: A 3D model is loaded from a GLTF file and displayed on the screen.\n- **Camera Controls**: Allows the user to control the view with mouse interactions (zoom, pan, rotate).\n- **Loading Indicator**: Displays a loading message while the model is being loaded.\n- **Responsive Design**: Automatically adjusts the canvas size when the window is resized.\n\n## Getting Started\n\nTo get the project up and running locally, follow these steps:\n\n### Prerequisites\n\nEnsure that you have the following installed on your machine:\n\n- A modern web browser (such as Google Chrome, Mozilla Firefox, or Safari).\n- A local server for serving static files (optional, but recommended for better performance).\n\n### Installation\n\n1. Clone the repository to your local machine:\n\n   ```bash\n   git clone https://github.com/manthanthakor/FakeHackingProgram.git\n   ```\n\n2. Navigate into the project folder:\n\n   ```bash\n   cd FakeHackingProgram\n   ```\n\n3. Open the `index.html` file in your browser, or use a local server to serve the files.\n\n### Files and Structure\n\n- **index.html**: The main HTML file that includes the 3D model container.\n- **script.js**: The main JavaScript file where Three.js, OrbitControls, and GLTFLoader are used to display the 3D model and handle user interactions.\n- **models/scene.gltf**: The 3D model file in GLTF format.\n- **textures/**: Folder containing the textures used in the 3D model (if applicable).\n- **style.css**: Basic styling for the webpage and loading indicator.\n\n## How it Works\n\n1. **Scene Setup**: A Three.js scene is created along with a camera and renderer.\n2. **Lighting**: Two light sources are added: a directional light to simulate sunlight and an ambient light for softer shadows.\n3. **Model Loading**: The 3D model (`scene.gltf`) is loaded using the `GLTFLoader` and added to the scene. A loading message is shown while the model is being fetched.\n4. **Camera Controls**: `OrbitControls` is used to allow the user to interact with the scene by rotating, zooming, and panning the camera.\n5. **Animation Loop**: The 3D model rotates continuously on the Y-axis to give it some motion. The scene is re-rendered at each frame to reflect changes.\n\n## Known Issues\n\n- Ensure that the model path (`models/scene.gltf`) is correct and the model is in the right directory.\n- The loading text may not disappear if the model fails to load. Check the console for errors.\n\n## License\n\nThis project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details.\n\n## Acknowledgements\n\n- [Three.js](https://threejs.org/) for the 3D rendering framework.\n- [OrbitControls.js](https://threejs.org/examples/#misc_controls_orbit) for camera controls.\n- [GLTFLoader.js](https://threejs.org/docs/index.html#examples/en/loaders/GLTFLoader) for loading GLTF models.\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmanthanthakor%2Ffakehackingprogram","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmanthanthakor%2Ffakehackingprogram","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmanthanthakor%2Ffakehackingprogram/lists"}