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It supports Forge \u0026 Fabric, can be version controlled with git, and one command is all you need in order to upload your pack to Curseforge.\n\n*The following features are implemented*:\n\n- ⌨️ **CLI interface** for quick actions\n- 🔎 **Search \u0026 Install** for Curseforge mods\n- 📥 **Updating one mod or the whole modpack**, automatically selecting the best available version\n- 👁️ **Mod Information** (compability \u0026 whether an update is available) at one glance (see above picture ;) )\n- 💾 **Easily diffable files** for ease of working with git\n- 🤖 **Continous Integration** where you push your project to Github/Gitlab and a runner automatically builds your modpack and uploads it to Curseforge. It's magic, woohoo!\n\n*The following features are on the roadmap for the following weeks*:\n\n- 🔃 **Minecraft Development Environment**\n  - Sync file changes between your project and your minecraft launcher, so you don't have to import your modpack every time you make a change.\n\n## Usage\n\n*The newest version of PAX is available [here](https://github.com/froehlichA/pax/releases/latest).*\n\nInformation about how to use PAX is available on the [wiki](https://github.com/froehlichA/pax/wiki), which contains:\n\n- **A [Quickstart](https://github.com/froehlichA/pax/wiki/Quickstart) guide** if you want to get up and running quickly\n- **A [Getting Started](https://github.com/froehlichA/pax/wiki/Getting-started) page** for users that want to go more in-depth.\n\n## Why PAX?\n\n| Feature | PAX | Curseforge Launcher | GDLauncher | MultiMC |\n| ------- | --- | ------------------- | ---------- | ------- |\n| Creating a modpack | ✅ | ✅ | ✅ | ✅ |\n| Support for Fabric modpacks | ✅ | ✅ | ✅ | ✅ |\n| Adding/Removing mods | ✅ | ✅ | ✅ | ✅ |\n| Viewing installed mods | ✅ | ✅ | ✅ | ✅ |\n| Updating installed mods | ✅ | ✅ | ✅ | ❌ |\n| Loader compability information | ✅ | ❌ | ✅ | ❌ |\n| Mod compability information | ✅ | ❌ | ❌ | ❌ |\n| Mod update availability information | ✅ | ✅ | ✅ | ❌ |\n| Export to `.zip` | ✅ | ✅ | ✅ | ✅ |\n| Export to Curseforge-compatible `.zip` | ✅ | ✅ | ✅ | ❌ |\n| Open Source | ✅ | ❌ | ✅ | ✅ |\n| Multiple people working on one modpack | ✅ | 🙁 | 🙁 | 🙁 |\n| Concurrent mod updates | ✅ | ❌ | ❌ | ❌ | \n| Version control support | ✅ | ❌ | ❌ | ❌ |\n| CI/CD support | ✅ | ❌ | ❌ | ❌ |\n| Project/Minecraft Instance Sync | 🚧 | ❌ | ❌ | ❌ |\n\n---\n\n\n## PAX Development\n\nYou'll need:\n* [Nim](https://nim-lang.org/)\n* A C compiler (depending on your operating system, one might be already installed)\n\nClone and `cd` into the repository - and you're good to go!\\\nRun `nimble build` to build the application for development, or run `nimble build -d:release` to create an optimized release build.\\\nExecute the program with `./pax` (on Linux) or `pax.exe` (on Windows).\n\n\n---\n\n## License\n\nPAX is licensed under the [MIT License](license.md).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmaradotwebp%2Fpax","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmaradotwebp%2Fpax","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmaradotwebp%2Fpax/lists"}