{"id":19621077,"url":"https://github.com/marcb152/marcb152","last_synced_at":"2026-03-02T07:31:12.953Z","repository":{"id":142697595,"uuid":"386647700","full_name":"marcb152/marcb152","owner":"marcb152","description":"Config files for my GitHub profile.","archived":false,"fork":false,"pushed_at":"2025-01-08T21:32:57.000Z","size":29,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-02-26T18:53:30.071Z","etag":null,"topics":["config","github-config"],"latest_commit_sha":null,"homepage":"https://github.com/marcb152","language":null,"has_issues":false,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/marcb152.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-07-16T13:31:45.000Z","updated_at":"2025-01-08T21:33:01.000Z","dependencies_parsed_at":"2024-11-11T11:22:04.953Z","dependency_job_id":"1acdc8a6-141c-467f-8e45-bbab8df18adb","html_url":"https://github.com/marcb152/marcb152","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/marcb152/marcb152","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/marcb152%2Fmarcb152","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/marcb152%2Fmarcb152/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/marcb152%2Fmarcb152/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/marcb152%2Fmarcb152/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/marcb152","download_url":"https://codeload.github.com/marcb152/marcb152/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/marcb152%2Fmarcb152/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29994982,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-03-02T01:47:34.672Z","status":"online","status_checked_at":"2026-03-02T02:00:07.342Z","response_time":60,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["config","github-config"],"created_at":"2024-11-11T11:21:17.043Z","updated_at":"2026-03-02T07:31:12.939Z","avatar_url":"https://github.com/marcb152.png","language":null,"funding_links":[],"categories":[],"sub_categories":[],"readme":"## 👋 About me\n\nMy name is Marc, I am a student in mathematics \u0026 physics, aiming towards a degree in Computer Science Engineering.\nI started to learn gamedev in 2017, and mostly stopped a year ago to focus on my studies. My main fields are video-games and software development.\n\n## 🌱 Knowledge\n\n  - Unity | C# (since september 2017)\n  - Unreal Engine 4 | C++ (during a year)\n  - Windows Presentation Foundation, .NET | C# (during a few months)\n  - IBM Cplex Studio solver | Optimization Programming Language (during a few months either)\n  - Python bot development using Selenium (during a few weeks)\n\n\u003e [!NOTE]\n\u003e Currently learning DirectX 11 with [Silk.NET](https://github.com/dotnet/Silk.NET)\n\n## 🔨 Projects\n\n---\n\nVideo-game | *[Robinson Crusoe](https://pinutstudio.itch.io/robinson-crusoe)* | Unity - C#\n  - Status: development paused - not released\n  - Genre: 3D first-person survival game - survive alone on an island\n\n---\n\nVideo-game | *[Isy's adventure](https://pinutstudio.itch.io/endless-runner)* | Unity - C#\n  - Status: finished - released\n  - Genre: endless runner - avoid obstacles to collect coins\n\n---\n\nWindows Application | *[Wood Firing System 30 (WPF-30)](https://youtu.be/idvNGB1PbCM)* | Windows Presentation Foundation (WPF) - C#\n  - Status: finished - proprietary (closed-source) software\n  - Description: Software used to synchronize and launch fireworks along a musical track\n\n---\n\nPiece of code | *[Realistic way to cut wood in Unreal Engine](https://youtu.be/gYtFAXl5N8A)* | Unreal Engine 4 - C++\n  - Status: development temporary paused - not released\n  - Description: An attempt at creating a piece of code able to provide almost realistic wood cutting, fully-procedural, realtime\n\n---\n\nUnity tool | *[Wind Creator](https://github.com/marcb152/Wind-Creator)* | Unity - C#\n  - Status: finished - released\n  - Description: A tool able to bake procedural wind data on any 3D object in order to add Unity's built-in wind simulation to it\n\n---\n\nPiece of code | *[Traveling Salesman Problem solver implementation](https://github.com/marcb152/TSP-Cplex-solver-cpp)* | Console - C++\n  - Status: almost finished - not released\n  - Description: An implementation of a TSP \u0026 PDSTSP solver in C++ using IBM's CPLEX and Concert libraries (see [this paper](https://theses.hal.science/tel-03554311))\n\n---\n\nBot | *[Microsoft Rewards bot](https://github.com/marcb152/msft-rewards-bot)* | Console - Python\n  - Status: finished - released\n  - Description: A Selenium bot created to exploit the Microsoft Rewards program (French Microsoft accounts only)\n\n---\n\nVideo-game | *[Remastered TicTacToe game](https://github.com/marcb152/tictactoe_remastered_sms)* | Tkinter GUI - Python\n  - Status: finished - released\n  - Description: A remake of the TicTacToe game, here the goal is to align 'SMS' letters several times to win the game! Up to 10 players.\n\n---\n\nUnity tools | *Various Unity tools* | Unity - C#\n  - Status: unfinished - not released\n  - Tools:\n\t- Vertex baker: A tool to procedurally bake vertex data to any mesh (linear, cylindric and spherical gradients)\n\t- Mesh combiner: A tool to combine several meshes together in the editor, can create atlases and bake materials\n\t- FPS controller: An attempt at creating a first \u0026 third person controller, can walk, run, sneak and swim\n\t- Grass shader with wind and player interaction (coded in Unity shader code, released on my Discord server)\n\t- [Procedural placement](https://www.artstation.com/artwork/aYZqbL): A tool to procedurally place loads of vegetation in a scene while following basic placement rules\n---\n\n## 📫 Socials\n\n  - My Itch.io: https://pinutstudio.itch.io\n  - My Discord server (a bit empty for now, sorry about that): https://discord.com/invite/VK2fhu6\n  - My Unity profile: https://forum.unity.com/members/marcb152.3300122/\n  - My Pastebin: https://pastebin.com/u/marcb152\n  - My Artstation: https://www.artstation.com/marcb152\n  - And finally my Youtube: https://www.youtube.com/channel/UCnetMMIII0Uje5t7cw7QhSg\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmarcb152%2Fmarcb152","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmarcb152%2Fmarcb152","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmarcb152%2Fmarcb152/lists"}