{"id":17403766,"url":"https://github.com/marcosci/awesome-rayshader-rayrender","last_synced_at":"2026-01-07T14:05:27.811Z","repository":{"id":40605894,"uuid":"427295095","full_name":"marcosci/awesome-rayshader-rayrender","owner":"marcosci","description":"A curated list of awesome rayshader and rayrender resources and shiny 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awesome-rayshader-rayrender [![Awesome](https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)](https://github.com/sindresorhus/awesome)\n\nA curated list of awesome [rayshader](https://github.com/tylermorganwall/rayshader) and [rayrender](https://github.com/tylermorganwall/rayrender) resources and shiny things.\n\n## rayshader\n\n### Remote imagary and Digital Elevation Models (DEM)\n\n* [Beautiful Maps with Rayshader](https://www.javierorraca.com/posts/2021-09-07-rayshader/)\n* [Rayshading Adelboden](https://github.com/zumbov2/rayshader-adelboden)\n* [Throwing Shade at the Cartographer Illuminati: Raytracing the Washington Monument in R](https://www.tylermw.com/throwing-shade/)\n* [Draining Lake Mead: Making Beautiful Maps with Rayshader](https://www.tylermw.com/making-beautiful-maps/)\n* [Slicing through Monterey Bay: Creating 3D Maps with Rayshader](https://www.tylermw.com/3d-maps-with-rayshader/)\n* [From R to Reality: 3D Printing Maps with Rayshader](https://www.tylermw.com/3d-printing-rayshader/)\n* [Portrait Mode for Data: rayshader + rayfocus](https://www.tylermw.com/portrait-mode-data/)\n* [Creating 2D and 3D Visualizations with Rayshader](https://opentopography.org/blog/creating-2d-and-3d-visualizations-rayshader)\n\n### Bathymetric\n* [3D Bathymetric + Elevation Cube ](https://gist.github.com/dwbapst/bc4cfeb764c2df53e53670bf6e6eb67b)\n\n### Urbanisation \n* [Urbanisation_Mountains](https://gist.github.com/johnburnmurdoch/2fab3e26ed941cd0014970fd3ba63183)\n\n### Historic Maps\n* [Historical Map of India with 3D elevation](https://gist.github.com/tylermorganwall/cec09392cb7d3e102496e30afe5e0898)\n\n### OpenStreetMap\n\n* [Tutorial: Adding Open Street Map Data to Rayshader Maps in R](https://www.tylermw.com/adding-open-street-map-data-to-rayshader-maps-in-r/)\n\n### LiDAR\n\n* [3D render of Fort Bourtange from LiDAR data](https://gist.github.com/norwegianblueparrot/b9d5d48f2d591d78a14320bf17459cc5)\n* [3D night-time scene of the 'City of London' borough](https://gist.github.com/h-a-graham/31055cdfc3a04ae2c17e07fb423dcfd7)\n\n### Planetary shading\n\n* [Hexagonal rayshading for Olympus Mons on Mars](https://gist.github.com/marcosci/f21c030d082a9edc2afe5bd31fb17d47)\n\n### ggplot2\n* [Introducing 3D ggplots with rayshader](https://www.tylermw.com/3d-ggplots-with-rayshader/)\n* [ggßplot2 heatmap](https://github.com/bydata/30DayMapChallenge-2021/blob/main/R/day27-heatmap.R)\n\n## rayrender\n\n### Elementary rendering\n* [Getting Started with Rayrender: Forging the R Sword](https://www.tylermw.com/getting-started-with-rayrender/)\n* [The Virtual Tilt Card: Raytracing Lenticular Prints with rayrender](https://www.tylermw.com/raytracing-lenticular-gifs/)\n* [Raybonsai: Generate Procedural 3D Trees in R](https://www.tylermw.com/raybonsai-generate-procedural-3d-trees-in-r/)\n* [Plinko Statistics: Insights from the Bean Machine](https://www.tylermw.com/plinko-statistics-insights-from-the-bean-machine/)\n\n### Movement rendering\n* [Loading and Visualizing OpenSky Network Flight Data in R (short)](https://www.tylermw.com/loading-and-visualizing-opensky-network-data-in-r/)\n\n### Planetary rendering\n\n* [3D Humanity Globe]()\n* [Submarine Cable Map Dataviz](https://gist.github.com/tylermorganwall/b222fcebcac3de56a6e144d73d166322)\n* [Solarsystem rendering](https://gist.github.com/marcosci/f21c030d082a9edc2afe5bd31fb17d47)\n* [How to: Download and Animate Polar Ice Data in R with Rayrender](https://www.tylermw.com/polar-ice-data-in-r-with-rayrender/)\n\n## Accompanying R packages\n\n* [rayvista](https://github.com/h-a-graham/rayvista)\n\n## Websites\n\n* [https://www.tylermw.com/](https://www.tylermw.com/)\n\n# Contributing\n\nAll contributions are welcome! Please take a look at the [contribution guidelines](https://github.com/marcosci/awesome-rayrender/blob/main/CONTRIBUTING.md) first.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmarcosci%2Fawesome-rayshader-rayrender","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmarcosci%2Fawesome-rayshader-rayrender","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmarcosci%2Fawesome-rayshader-rayrender/lists"}