{"id":17861630,"url":"https://github.com/marcusbuffett/opengl_gravity_sim","last_synced_at":"2025-09-08T12:41:55.191Z","repository":{"id":82055921,"uuid":"48335337","full_name":"marcusbuffett/opengl_gravity_sim","owner":"marcusbuffett","description":"A gravity simulation using OpenGL and Haskell","archived":false,"fork":false,"pushed_at":"2015-12-20T20:28:54.000Z","size":11,"stargazers_count":2,"open_issues_count":0,"forks_count":1,"subscribers_count":3,"default_branch":"master","last_synced_at":"2024-05-01T13:08:24.524Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Haskell","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/marcusbuffett.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2015-12-20T20:03:43.000Z","updated_at":"2021-11-17T17:10:00.000Z","dependencies_parsed_at":"2023-05-28T22:00:46.061Z","dependency_job_id":null,"html_url":"https://github.com/marcusbuffett/opengl_gravity_sim","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/marcusbuffett%2Fopengl_gravity_sim","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/marcusbuffett%2Fopengl_gravity_sim/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/marcusbuffett%2Fopengl_gravity_sim/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/marcusbuffett%2Fopengl_gravity_sim/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/marcusbuffett","download_url":"https://codeload.github.com/marcusbuffett/opengl_gravity_sim/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":246892803,"owners_count":20850846,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-28T08:46:41.219Z","updated_at":"2025-04-02T20:48:41.759Z","avatar_url":"https://github.com/marcusbuffett.png","language":"Haskell","funding_links":[],"categories":[],"sub_categories":[],"readme":"# opengl_gravity_sim\nA gravity simulation using OpenGL and Haskell\n\nHere's what the program looks like : \n\n![output](http://i.imgur.com/hmxh6om.gif)\n\n# Method\n\nI used the [Velocity Verlet](https://en.wikipedia.org/wiki/Verlet_integration#Velocity_Verlet) method to update the bodies.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmarcusbuffett%2Fopengl_gravity_sim","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmarcusbuffett%2Fopengl_gravity_sim","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmarcusbuffett%2Fopengl_gravity_sim/lists"}