{"id":19293388,"url":"https://github.com/marianpekar/unity-to-threejs-terrain","last_synced_at":"2025-04-22T07:32:14.189Z","repository":{"id":148501797,"uuid":"217882440","full_name":"marianpekar/unity-to-threejs-terrain","owner":"marianpekar","description":"A proof of concept of Unity terrain provided via web socket and consumed by web client using three.js","archived":false,"fork":false,"pushed_at":"2019-10-28T20:58:07.000Z","size":3475,"stargazers_count":4,"open_issues_count":0,"forks_count":2,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-04-01T20:51:26.382Z","etag":null,"topics":["networking","nodejs","proof-of-concept","terrain-rendering","threejs","unity","webgl","websocket","websocket-sharp"],"latest_commit_sha":null,"homepage":"","language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/marianpekar.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-10-27T16:21:53.000Z","updated_at":"2024-08-05T03:27:53.000Z","dependencies_parsed_at":"2023-04-25T18:47:47.660Z","dependency_job_id":null,"html_url":"https://github.com/marianpekar/unity-to-threejs-terrain","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/marianpekar%2Funity-to-threejs-terrain","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/marianpekar%2Funity-to-threejs-terrain/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/marianpekar%2Funity-to-threejs-terrain/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/marianpekar%2Funity-to-threejs-terrain/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/marianpekar","download_url":"https://codeload.github.com/marianpekar/unity-to-threejs-terrain/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250195042,"owners_count":21390230,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["networking","nodejs","proof-of-concept","terrain-rendering","threejs","unity","webgl","websocket","websocket-sharp"],"created_at":"2024-11-09T22:34:52.268Z","updated_at":"2025-04-22T07:32:14.182Z","avatar_url":"https://github.com/marianpekar.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# How Unity Terrain goes to three.js PlainBufferGeometry via Web Socket\n\n## About\n\nA proof of concept of Unity terrain elevation data provided via web socket and consumed by web client using three.js to reconstruct the same terrain in browser.\n\n![Unity Terrain to Three.js via Web Socket](images/usage.gif)\n\n## Technology Used\n\n- [Unity 2019.2.0b1](https://unity.com/)\n- [three.js](https://threejs.org)\n- [websocket-sharp](https://github.com/sta/websocket-sharp/tree/master/websocket-sharp)\n- [Node.js](https://nodejs.org)","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmarianpekar%2Funity-to-threejs-terrain","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmarianpekar%2Funity-to-threejs-terrain","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmarianpekar%2Funity-to-threejs-terrain/lists"}