{"id":13431242,"url":"https://github.com/markiodev/Networker","last_synced_at":"2025-03-16T11:31:20.431Z","repository":{"id":41171923,"uuid":"86595369","full_name":"markiodev/Networker","owner":"markiodev","description":"A simple to use TCP and UDP networking library for .NET. Compatible with Unity.","archived":true,"fork":false,"pushed_at":"2020-01-31T18:02:21.000Z","size":367,"stargazers_count":473,"open_issues_count":20,"forks_count":77,"subscribers_count":31,"default_branch":"master","last_synced_at":"2024-04-13T18:29:40.003Z","etag":null,"topics":["dotnet","dotnetcore","dotnetstandard","netcore","netstandard","networking","tcp","tcp-server","udp","udp-server","unity","unity3d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/markiodev.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2017-03-29T14:54:51.000Z","updated_at":"2024-03-31T16:08:30.000Z","dependencies_parsed_at":"2022-08-28T10:51:11.887Z","dependency_job_id":null,"html_url":"https://github.com/markiodev/Networker","commit_stats":null,"previous_names":["markioe/networker"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/markiodev%2FNetworker","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/markiodev%2FNetworker/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/markiodev%2FNetworker/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/markiodev%2FNetworker/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/markiodev","download_url":"https://codeload.github.com/markiodev/Networker/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243131046,"owners_count":20241183,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["dotnet","dotnetcore","dotnetstandard","netcore","netstandard","networking","tcp","tcp-server","udp","udp-server","unity","unity3d"],"created_at":"2024-07-31T02:01:01.595Z","updated_at":"2025-03-16T11:31:19.944Z","avatar_url":"https://github.com/markiodev.png","language":"C#","funding_links":[],"categories":["Frameworks, Libraries and Tools","unity","C#","C\\#","dotnet"],"sub_categories":["Networking"],"readme":"[![Build status](https://ci.appveyor.com/api/projects/status/k2yi64f298bgjxra?svg=true)](https://ci.appveyor.com/project/MarkioE/networker)\n[![NuGet](https://img.shields.io/nuget/v/networker.svg)](https://www.nuget.org/packages/Networker/)\n\n# Networker\nA simple to use TCP and UDP networking library for .NET, designed to be flexible, scalable and FAST.\n\n## Supported Frameworks\n* .NET Standard 2.0\n* .NET Framework 4.7+ for Unity\n\n## Features\n* TCP\n* UDP\n* Socket pooling\n* Object pooling\n* Process thousands of requests per second\n* Dependency Injection using [Micrsoft.Extensions.DependencyInjection.ServiceCollection](https://docs.microsoft.com/en-us/dotnet/api/microsoft.extensions.dependencyinjection.servicecollection?view=aspnetcore-2.1)\n* Logging using [Microsoft.Extensions.Logging](https://docs.microsoft.com/en-us/dotnet/api/microsoft.extensions.logging?view=aspnetcore-2.2)\n* Works with [Unity Game Engine](https://unity3d.com) (.NET Framework only)\n\n## Installation\n**NuGet Package Manager**\n```\nInstall-Package Networker\n```\n\n**You must then install one of the following formatters**\n\n#### ZeroFormatter\n```\nInstall-Package Networker.Extensions.ZeroFormatter\n```\n#### MessagePack\n```\nInstall-Package Networker.Extensions.MessagePack\n```\n#### Protobuf-net \n```\nInstall-Package Networker.Extensions.ProtoBufNet\n```\n#### JSON (Utf8Json)\n```\nInstall-Package Networker.Extensions.Json\n```\n\n## Tutorial - Creating a Basic Unity Multiplayer Game with Networker\n[Get started with this tutorial written by the library developer Mark Eastwood](https://markeastwood.net/?p=7)\n\n## Example\n\nCreating a server is easy..\n\n````csharp\nvar server = new ServerBuilder()\n                .UseTcp(1000)\n                .UseUdp(5000)\n                .RegisterPacketHandlerModule\u003cDefaultPacketHandlerModule\u003e()\n                .RegisterPacketHandlerModule\u003cExamplePacketHandlerModule\u003e()\n                .UseZeroFormatter()\n                .ConfigureLogging(loggingBuilder =\u003e\n                                    {\n                                        loggingBuilder.AddConsole();\n                                        loggingBuilder.SetMinimumLevel(\n                                            LogLevel.Debug);\n                                    })\n                .Build();\n\nserver.Start();\n````\n\nYou can handle a packet easily using dependency injection, logging and built-in deserialisation.\n\n````csharp\npublic class ChatPacketHandler : PacketHandlerBase\u003cChatPacket\u003e\n{\n\tprivate readonly ILogger\u003cChatPacketHandler\u003e _logger;\n\n\tpublic ChatPacketHandler(ILogger\u003cChatPacketHandler\u003e logger)\n\t{\n\t\t_logger = logger;\n\t}\n\n\tpublic override async Task Process(ChatPacket packet, IPacketContext packetContext)\n\t{\n\t\t_logger.LogDebug(\"I received the chat message: \" + packet.Message);\n\n\t\tpacketContext.Sender.Send(new ChatPacket\n\t\t{\n\t\t\tMessage = \"Hey, I got your message!\"\n\t\t});\n\t}\n}\n````\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmarkiodev%2FNetworker","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmarkiodev%2FNetworker","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmarkiodev%2FNetworker/lists"}