{"id":14957057,"url":"https://github.com/markolofsen/metaeditor","last_synced_at":"2025-04-12T22:21:24.689Z","repository":{"id":38138212,"uuid":"469343588","full_name":"markolofsen/metaeditor","owner":"markolofsen","description":"The Pixel Streaming library for ReactJS facilitates the integration of Unreal Engine v.5 into a web browser. It enables the transmission of commands and receipt of callbacks from the stream server once Unreal Engine is launched.","archived":false,"fork":false,"pushed_at":"2025-01-04T07:43:37.000Z","size":9564,"stargazers_count":120,"open_issues_count":3,"forks_count":27,"subscribers_count":6,"default_branch":"main","last_synced_at":"2025-03-28T01:05:20.665Z","etag":null,"topics":["epic-games","metaverse","node-js","pixel-streaming","react-js","typescript","unreal-engine"],"latest_commit_sha":null,"homepage":"https://unrealos.com/services/unreal-engine/","language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/markolofsen.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-03-13T10:55:23.000Z","updated_at":"2025-02-03T18:26:59.000Z","dependencies_parsed_at":"2025-03-20T23:12:38.798Z","dependency_job_id":"381c7798-024e-4b66-92af-0ed7bf78aa07","html_url":"https://github.com/markolofsen/metaeditor","commit_stats":{"total_commits":245,"total_committers":2,"mean_commits":122.5,"dds":0.2979591836734694,"last_synced_commit":"24c6684b9557f38ae5d62ecfbf0fca6ec6ec9bf7"},"previous_names":[],"tags_count":3,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/markolofsen%2Fmetaeditor","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/markolofsen%2Fmetaeditor/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/markolofsen%2Fmetaeditor/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/markolofsen%2Fmetaeditor/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/markolofsen","download_url":"https://codeload.github.com/markolofsen/metaeditor/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247106578,"owners_count":20884607,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["epic-games","metaverse","node-js","pixel-streaming","react-js","typescript","unreal-engine"],"created_at":"2024-09-24T13:14:01.441Z","updated_at":"2025-04-04T02:04:34.008Z","avatar_url":"https://github.com/markolofsen.png","language":"TypeScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Pixel Streaming with Nextjs \u0026 MUI5\n[![npm](https://img.shields.io/npm/v/pixel-streaming.svg)](https://npmjs.com/package/pixel-streaming) [![Discord](https://img.shields.io/discord/952562085848567830?logo=discord\u0026logoColor=white)](https://discord.gg/eGHKuQ3BHM) [![Twitter Follow](https://img.shields.io/twitter/follow/unrealos.svg?style=social\u0026label=MetaEditor)](https://twitter.com/metaunreal)\n\nWelcome to this demo implementation of the pixel-streaming library for Nextjs, complete with the popular Material theme already configured! By using this implementation, you are just one step away from launching a fully functional Unreal Engine project right in your web interface.\n\n## Installation\n\n[Make a fork](https://github.com/markolofsen/metaeditor/fork) —  it's more convenient!\n\n```bash\ngit clone https://github.com/markolofsen/metaeditor.git\n\ncd ./metaeditor\nyarn \u0026\u0026 yarn dev\nyarn start\n```\n\n\n## Links\n\n* [Documentation](https://metaeditor.io/docs) — Pixel Streaming by MetaEditor\n* [Demo](https://unrealos.com/demo/) — Unreal Engine demonstration with Pixel Streaming\n* [Pixel Streaming Reactjs](https://www.npmjs.com/package/pixel-streaming) — Npm module\n* [Online Player](https://player.metaeditor.io) — Online player to access your local project\n* [Unreal Engine Project](https://drive.google.com/file/d/1krBII0i-ha7_wBVW8DW9UvG5VvdH8kch/view?usp=share_link) — Compiled Unreal Engine project with plugin installed\n\n\n## Social\n\n- [Follow us on Twitter](https://twitter.com/metaunreal)\n- \u003csub\u003e[![Discord](https://img.shields.io/discord/952562085848567830?logo=MetaEditor\u0026logoColor=white)](https://discord.gg/eGHKuQ3BHM)\u003c/sub\u003e\n- [MetaEditor Chat on Telegram](https://t.me/unrealos) (technical support)\n\n\n## Contact Us\n\nFor business inquiries: [team@unrealos.com](mailto:team@unrealos.com)\n\nMade by [Unrealos](https://unrealos.com)","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmarkolofsen%2Fmetaeditor","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmarkolofsen%2Fmetaeditor","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmarkolofsen%2Fmetaeditor/lists"}