{"id":27133569,"url":"https://github.com/mars-rift/surfaceairmissile","last_synced_at":"2026-01-20T20:34:11.945Z","repository":{"id":276916660,"uuid":"930724606","full_name":"mars-rift/SurfaceAirMissile","owner":"mars-rift","description":"A Visual Basic Missile Shooting Game.","archived":false,"fork":false,"pushed_at":"2025-04-02T07:13:10.000Z","size":21,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-04-02T07:30:18.923Z","etag":null,"topics":["scrolling-shooter","visual-basic"],"latest_commit_sha":null,"homepage":"","language":"Visual Basic .NET","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/mars-rift.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2025-02-11T05:21:37.000Z","updated_at":"2025-04-02T07:13:13.000Z","dependencies_parsed_at":"2025-04-02T07:36:41.475Z","dependency_job_id":null,"html_url":"https://github.com/mars-rift/SurfaceAirMissile","commit_stats":null,"previous_names":["mars-rift/surfaceairmissile"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/mars-rift/SurfaceAirMissile","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mars-rift%2FSurfaceAirMissile","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mars-rift%2FSurfaceAirMissile/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mars-rift%2FSurfaceAirMissile/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mars-rift%2FSurfaceAirMissile/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/mars-rift","download_url":"https://codeload.github.com/mars-rift/SurfaceAirMissile/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mars-rift%2FSurfaceAirMissile/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28613003,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-20T18:56:40.769Z","status":"ssl_error","status_checked_at":"2026-01-20T18:54:26.653Z","response_time":117,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["scrolling-shooter","visual-basic"],"created_at":"2025-04-07T23:49:06.664Z","updated_at":"2026-01-20T20:34:11.930Z","avatar_url":"https://github.com/mars-rift.png","language":"Visual Basic .NET","funding_links":[],"categories":[],"sub_categories":[],"readme":"# SurfaceAirMissile\n\nA classic arcade-style missile defense game built with Visual Basic .NET where players launch missiles to intercept enemy jets.\n\n\n*![image](https://github.com/user-attachments/assets/67c868b1-89e5-469b-ae3f-c2b76dceb031)*\n\n## Features\n\n- **Multiple Missile Types**:\n  - Standard: Balanced speed and gravity\n  - Fast: Higher velocity but less control\n  - Guided: Tracks and follows enemy aircraft\n\n- **Dynamic Difficulty**: Enemy jets increase in number and speed as your score rises\n\n- **Parallax Scrolling**: Multi-layered backgrounds create a sense of depth and immersion\n\n- **Weather Effects**: Animated clouds drift across the sky\n\n- **Visual Effects**:\n  - Missile trails\n  - Colorful explosions\n  - Particle effects\n  - Realistic jet designs with engine exhaust\n\n## How to Play\n\n### Controls\n- **Arrow Keys**: Move your missile launcher left and right\n- **Space**: Fire standard missile\n- **Z**: Launch fast missile\n- **X**: Deploy guided missile\n- **P**: Pause/Resume game\n- **Enter**: Start new game or restart after game over\n\n### Objective\nShoot down as many enemy jets as possible! The game increases in difficulty as you progress. Can you reach the target score of 100 before the enemies overwhelm you?\n\n## Technical Implementation\n\n### Architecture\nThe game is built using object-oriented principles with separate classes for:\n- `Form1`: Main game loop and rendering\n- `SurfaceMissile`: Various missile types and physics\n- `Jet`: Enemy aircraft movement and rendering\n- `Explosion`: Visual explosion effects\n- `BackgroundLayer`: Parallax scrolling background elements\n- `Cloud`: Atmospheric cloud animations\n\n### Graphics\n- Custom vector graphics rendered with GDI+\n- Smooth animations using double buffering\n- Particle effects for explosions\n- LinearGradientBrush for realistic coloring\n\n## Requirements\n\n- Windows operating system\n- .NET 8.0 or higher\n- Visual Studio 2022 (for development)\n\n## Installation\n\n1. Clone the repository:\n   ```\n   git clone https://github.com/mars-rift/SurfaceAirMissile.git\n   ```\n\n2. Open the solution file in Visual Studio:\n   ```\n   SurfaceAirMissile.sln\n   ```\n\n3. Build and run the project (F5)\n\n## Future Enhancements\n\n- Add sound effects and background music\n- Implement high score system\n- Add power-ups and special weapons\n- Create additional enemy types\n- Add level progression with unique backgrounds\n\n## Development Notes\n\nThe game utilizes several optimization techniques:\n- Object pooling for frequently created/destroyed objects\n- Graphics state management for efficient rendering\n- Cached calculations to improve performance\n- Collision detection optimizations\n\n## License\n\nThis project is licensed under the MIT License - see the LICENSE file for details.\n\n## Acknowledgments\n\n- Inspired by classic arcade missile defense games\n- Built as a learning project for Visual Basic .NET and game development fundamentals\n\n---\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmars-rift%2Fsurfaceairmissile","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmars-rift%2Fsurfaceairmissile","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmars-rift%2Fsurfaceairmissile/lists"}