{"id":20562475,"url":"https://github.com/martonban/renderlamp","last_synced_at":"2025-03-06T08:17:11.576Z","repository":{"id":245508085,"uuid":"810029450","full_name":"martonban/RenderLamp","owner":"martonban","description":"[WIP] RenderLamp is a 3D offline renderer","archived":false,"fork":false,"pushed_at":"2025-02-26T16:50:55.000Z","size":3855,"stargazers_count":0,"open_issues_count":8,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-02-26T17:40:53.799Z","etag":null,"topics":["cmake","cpp","renderer","software-renderer","software-rendering"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/martonban.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-06-03T23:10:02.000Z","updated_at":"2025-02-26T16:51:00.000Z","dependencies_parsed_at":"2024-06-22T13:44:30.612Z","dependency_job_id":"12a9149c-565e-465f-b639-b97a9d7248e2","html_url":"https://github.com/martonban/RenderLamp","commit_stats":null,"previous_names":["martonban/renderlamp"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/martonban%2FRenderLamp","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/martonban%2FRenderLamp/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/martonban%2FRenderLamp/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/martonban%2FRenderLamp/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/martonban","download_url":"https://codeload.github.com/martonban/RenderLamp/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":242171483,"owners_count":20083558,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cmake","cpp","renderer","software-renderer","software-rendering"],"created_at":"2024-11-16T04:11:12.821Z","updated_at":"2025-03-06T08:17:11.566Z","avatar_url":"https://github.com/martonban.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# [WIP] RenderLamp \n⚠️ WARNING! This project is not yet finished. The descriptions and code found here are not complete.\n\n## What RenderLamp is\nRenderLamp is a 3D CPU software renderer utilizing ray tracing and shiped with a simple editor. You can create scenes, give properties to objects and render those scenes with a raytracer.\n\n## Motivation\nThis project is mainly a C++ project to me and not a graphics one. So please don't expect complicated rendering algorithms. In the future I want to continue this project like using CUDA/OpenCL or implementing a renderer for the editor too. \n\n## Dependencies\n- Used CMAKE and MSVC for building the project.\n- My own Asset Manager Libary [Arca](https://github.com/martonban/Arca)\n- [raylib](https://github.com/raysan5/raylib)\n- [imGui](https://github.com/ocornut/imgui)\n- [rlImGui](https://github.com/raylib-extras/rlImGui)\n- [nlohmannjson](https://github.com/nlohmann/json)\n- [GoogleTest](https://github.com/google/googletest)\n\n## Renderer - Buzz Renderer\nThis version of RenderLamp you can use the Buzz Renderer. This renderer is based on the [Ray Tracing in One Weekend book](https://raytracing.github.io/books/RayTracingInOneWeekend.html), [tinyseries](https://github.com/ssloy/tinyrenderer/wiki) and [Fundamentals Of Computer Graphics](https://www.amazon.com/Fundamentals-Computer-Graphics-Steve-Marschner/dp/1482229390).\n\n## Build the Project\n1. **Clone the Repository**:\n    ```sh\n    git clone https://github.com/martonban/RenderLamp.git\n    cd RenderLamp\n    ```\n\n2. **Install Dependencies**:\n    Ensure you have CMake and a compatible C++ compiler (MSVC) installed on your system.\n\n3. **Build the Project**:\n    ```sh\n    cmake -S . -B build\n    cmake --build build\n    ```\n\n4. **Run the Application**:\n    After building, you can run the application from the build directory:\n    ```sh\n    ./build/editor/Debug/RenderLamp\n    ```\n## Tests\nThis project is using GoogleTest for unit testing. \n1. **Go to the build directory**:\n    ```sh\n    cd build\n    ```\n\n2. **Run the tests**:\n    ```sh\n   ctest\n    ```\n\n\n# Resources\n- [tinyseries](https://github.com/ssloy/tinyrenderer)\n- [Scratchpixel](https://www.scratchapixel.com/index.html)\n- [Ray Tracing in One Weekend](https://raytracing.github.io/books/RayTracingInOneWeekend.html)\n- [Fundamentals of Computer Graphics](https://www.amazon.com/Fundamentals-Computer-Graphics-Steve-Marschner/dp/1482229390)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmartonban%2Frenderlamp","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmartonban%2Frenderlamp","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmartonban%2Frenderlamp/lists"}