{"id":25088845,"url":"https://github.com/massigy/eddy","last_synced_at":"2025-09-08T07:41:11.768Z","repository":{"id":239419577,"uuid":"799480465","full_name":"MassiGy/eddy","owner":"MassiGy","description":"Eddy - A minimal text editor written in Go ( started only with one file ! ).","archived":false,"fork":false,"pushed_at":"2024-07-03T09:46:35.000Z","size":3090,"stargazers_count":2,"open_issues_count":4,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-04-01T16:54:31.968Z","etag":null,"topics":["editor","game-programming-pattern","go","go-programming-language","golang","mvp","text-editing"],"latest_commit_sha":null,"homepage":"","language":"Go","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/MassiGy.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"MIT-LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-05-12T09:24:20.000Z","updated_at":"2025-02-12T06:40:07.000Z","dependencies_parsed_at":"2024-05-12T10:29:28.963Z","dependency_job_id":"8bfc585f-f455-4b5f-80d6-1c0ac3400bee","html_url":"https://github.com/MassiGy/eddy","commit_stats":null,"previous_names":["massigy/eddy"],"tags_count":15,"template":false,"template_full_name":null,"purl":"pkg:github/MassiGy/eddy","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MassiGy%2Feddy","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MassiGy%2Feddy/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MassiGy%2Feddy/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MassiGy%2Feddy/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/MassiGy","download_url":"https://codeload.github.com/MassiGy/eddy/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MassiGy%2Feddy/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":274152765,"owners_count":25231293,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-09-08T02:00:09.813Z","response_time":121,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["editor","game-programming-pattern","go","go-programming-language","golang","mvp","text-editing"],"created_at":"2025-02-07T10:52:56.726Z","updated_at":"2025-09-08T07:41:11.737Z","avatar_url":"https://github.com/MassiGy.png","language":"Go","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Eddy - A minimal text editor\r\n\r\n\r\n## Motivation \u0026 Aims\r\n\r\nEddy was a small project that helped me learn more about how games work. I wanted to explore this realm, and since I love text editors \r\n( I use vim btw ), I thought it would be great to create one.\r\n\r\n**But why creating a text editor to learn how games work ?** Well they are very similar, basically you have a setup function that prepares \r\neverything that the program/interface might need as resources, then you'll have the main loop in which you catch user input and update\r\nthe current state (update \u0026 rerendering). \r\n\r\nSo that is why a text editor is not much diffrent then a game. You draw the editor interface, you enter your main loop, you listen for\r\nuser input and you redraw to the screen the updated state.\r\n\r\n## Screenshot\r\n\r\n- Eddy v0.2.x screenshot, ( a very minimal editor, not designed for mainstream use, only experimental )\r\n\r\n\r\n![Eddy screenshot on linux](./eddy_screenshot_linux.png \"Eddy v0.2.x\")\r\n*Linux*\r\n\r\n---\r\n\r\n\r\n![Eddy screenshot on windows](./eddy_screenshot_win32.png \"Eddy v0.2.x\")\r\n*Windows*\r\n\r\n---\r\n\r\n\r\n![Eddy screenshot while in prompt mode](./eddy_screenshot_prompt_mode.png \"Eddy v0.2.x\")\r\n*Prompt mode*\r\n\r\n---\r\n\r\n\r\n\r\n## Setup \u0026 Installation ( Without Go tools )\r\n\r\n- First, download from Github the latest release. \r\n    - for Linux and OSX(MAC), download the eddy binary.\r\n    - for Windows, download the eddy.exe binary.\r\n- Verify the download integrity using the checksums (checklist.chk).\r\n- Add it to your PATH env variable, and run it.\r\n\r\n**NOTE:** For those of you that are using windows, it would be better to use MS-Powershell/Git-Bash instead of DOS-CMD, since Powershell has a better support for POSIX commands (the makefile will run better on it).\r\n\r\n\r\n## Uninstall\r\n\r\n- Delete the binary file.\r\n- Remove the binary from your PATH env variable.\r\n\r\n\r\n## Setup \u0026 Installation ( With Go tools )\r\n\r\nFor this, you can either keep the project free from CGO and use \r\nthe Makefile. Or, you can introduce CGO and use `zig cc` or \r\n`zig c++` to compile and include/pass C/C++ libraries to the \r\nclang compiler, to do so you'll have to change the Makefile to update the `CC` env before calling `go build`.\r\n\r\nIf you do not want to use the Makefile, you can use `goreleaser` that prefers yaml files which are easier to read and maintain. \r\nBe aware though that `goreleaser` set `CGO_ENABLED=0` by default. This won't be an issue if the projects still is CGO-free but consider changing that config if that is no longer the case.\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmassigy%2Feddy","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmassigy%2Feddy","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmassigy%2Feddy/lists"}