{"id":14961548,"url":"https://github.com/mathew-tran/idlecity","last_synced_at":"2025-07-28T21:05:45.725Z","repository":{"id":210153749,"uuid":"725868357","full_name":"mathew-tran/IdleCity","owner":"mathew-tran","description":"Idle city is a game where you build a town with NPCs that work jobs and get you resources.","archived":false,"fork":false,"pushed_at":"2025-02-07T15:36:59.000Z","size":4276,"stargazers_count":4,"open_issues_count":33,"forks_count":2,"subscribers_count":2,"default_branch":"main","last_synced_at":"2025-02-07T16:33:28.575Z","etag":null,"topics":["city-builder","community-driven","game","game-development","gdscript","godot4","godotengine","idle","open-source"],"latest_commit_sha":null,"homepage":"","language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/mathew-tran.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-12-01T03:14:44.000Z","updated_at":"2025-02-06T15:22:57.000Z","dependencies_parsed_at":"2023-12-18T17:03:38.330Z","dependency_job_id":"d9157ee0-ffb3-427d-bc6c-129def8c6bfc","html_url":"https://github.com/mathew-tran/IdleCity","commit_stats":{"total_commits":56,"total_committers":2,"mean_commits":28.0,"dds":0.0535714285714286,"last_synced_commit":"27cff0e54090a34b87dcbb6243f970ad2b01f43d"},"previous_names":["mathew-tran/idlecity"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mathew-tran%2FIdleCity","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mathew-tran%2FIdleCity/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mathew-tran%2FIdleCity/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mathew-tran%2FIdleCity/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/mathew-tran","download_url":"https://codeload.github.com/mathew-tran/IdleCity/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":238035385,"owners_count":19405682,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["city-builder","community-driven","game","game-development","gdscript","godot4","godotengine","idle","open-source"],"created_at":"2024-09-24T13:25:35.349Z","updated_at":"2025-02-09T23:32:04.456Z","avatar_url":"https://github.com/mathew-tran.png","language":"GDScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# IdleCity\n![Alt text](image.png)\n\n# How to play\n\nPlayable on itch.io!\n\nhttps://ichit.itch.io/idle-city\n\n## Controls\n- (F1) - to enter play mode\n- (F2) - to enter build mode\n- (F3) - to see what resources you own\n- WASD - to pan camera\n- Scroll mouse wheel - Zoom in / out\n\n### Build Mode Controls\n- Right click houses / factories to move / delete them\n- Click housing buttons to select, then select a valid place to place the house!\n\n### Play Mode  Controls\n- Right click `Peeple` to check their stats or follow\n- Right click buildings to check info on them\n\n## Gameplay\n*Game is in early development!*\n\nIdleCity is an open source game that is planned to be a mix between Sim City and an Idle Game. Build your city how you want it! However if you build it more efficiently, you can grow more quickly!\n\n\u003e Place down a buildings for `Peeple`!\n- Place down factories to get them to work\n- Place down houses for them to rest\n\n\u003e What Houses do\n- Houses will regain happiness\n\n\u003e What Factories do\n- Exchange `Peeple`'s happiness for product\n\n\n\n# Extra Remarks\n- Contributors are welcomed! The point of this project is to have it free and learn while making it!\n- [Join the development discord!](https://discord.gg/mXv3FTXktz)\n- When contributing, we want to have original content made (code, audio, art)\n- Make sure to mention what your PR does and try to follow a similar coding standard!\n- If you are looking for things to do, look at issues on github. Or look at the discussions page!\n- [Check out our contributors!](CONTRIBUTING.md)\n\n# Setting up\n- This is currently running on Godot 4.2\n- After you open up the Godot Editor. \n1. Go to Editor Settings and tick on `Trim Trailing Whitespace on Save`","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmathew-tran%2Fidlecity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmathew-tran%2Fidlecity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmathew-tran%2Fidlecity/lists"}