{"id":19858498,"url":"https://github.com/matjam/amazing","last_synced_at":"2026-06-13T05:32:02.690Z","repository":{"id":139866741,"uuid":"406616501","full_name":"matjam/amazing","owner":"matjam","description":"a game of life simulator written in Go using ebiten","archived":false,"fork":false,"pushed_at":"2021-09-16T02:11:48.000Z","size":14,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"main","last_synced_at":"2025-02-28T23:57:43.060Z","etag":null,"topics":["ebiten","go","golang"],"latest_commit_sha":null,"homepage":"","language":"Go","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/matjam.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-09-15T04:45:00.000Z","updated_at":"2021-09-16T02:11:51.000Z","dependencies_parsed_at":"2024-06-21T01:20:44.350Z","dependency_job_id":null,"html_url":"https://github.com/matjam/amazing","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/matjam/amazing","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/matjam%2Famazing","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/matjam%2Famazing/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/matjam%2Famazing/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/matjam%2Famazing/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/matjam","download_url":"https://codeload.github.com/matjam/amazing/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/matjam%2Famazing/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":34273788,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-13T02:00:06.617Z","response_time":62,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["ebiten","go","golang"],"created_at":"2024-11-12T14:23:43.994Z","updated_at":"2026-06-13T05:32:02.674Z","avatar_url":"https://github.com/matjam.png","language":"Go","funding_links":[],"categories":[],"sub_categories":[],"readme":"# amazing\n\nA game of life simulator written in Go, using ebiten.\n\n![Animation](https://user-images.githubusercontent.com/578676/133537968-7bd38b7e-8140-4148-a67c-a7462522727f.gif)\n\n## Building\n\n1. Install msys2 using chocolatey.\n2. Open a msys2 shell. Install the development packages\n\n```bash\npacman -S --needed base-devel mingw-w64-i686-toolchain mingw-w64-x86_64-toolchain\n```\n\n3. Install the go compiler using msys2 or chocolatey, it doesn't matter. Make sure it's in your path and make sure gcc\n   from msys2 is in your path too.\n\n`go run cmd/amazing/main.go`\n\n## Keyboard\n\n* **F1** Randomize\n* **F2** Clear the screen\n* **SPACE** pause\n* **ESC** quit\n\n## Mouse\n\nYou can click around anywhere and add more live cells to the simulation. Right click will remove cells.\n\n## Motivation\n\nThis was really just a thing to do to test Ebiten and go. I wanted to see how well it could handle just dumbly drawing all of the pixels every frame. It does pretty well!\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmatjam%2Famazing","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmatjam%2Famazing","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmatjam%2Famazing/lists"}