{"id":18359539,"url":"https://github.com/matrixsmaster/oblivion-parser","last_synced_at":"2025-04-10T03:23:28.527Z","repository":{"id":151653406,"uuid":"178533591","full_name":"matrixsmaster/oblivion-parser","owner":"matrixsmaster","description":"A BSA+ESP parser code snippet to use as a reference for your own import/export utility.","archived":false,"fork":false,"pushed_at":"2019-03-30T08:59:49.000Z","size":29,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-02-15T18:39:25.787Z","etag":null,"topics":["oblivion","oblivion-mods","tes4"],"latest_commit_sha":null,"homepage":"https://gitlab.com/sciloaf/oblivion-parser","language":"C++","has_issues":false,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/matrixsmaster.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-03-30T08:41:33.000Z","updated_at":"2024-09-23T11:44:45.000Z","dependencies_parsed_at":null,"dependency_job_id":"9bae0112-9e40-4571-ba1e-f30a557ae7c9","html_url":"https://github.com/matrixsmaster/oblivion-parser","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/matrixsmaster%2Foblivion-parser","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/matrixsmaster%2Foblivion-parser/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/matrixsmaster%2Foblivion-parser/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/matrixsmaster%2Foblivion-parser/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/matrixsmaster","download_url":"https://codeload.github.com/matrixsmaster/oblivion-parser/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248149206,"owners_count":21055732,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["oblivion","oblivion-mods","tes4"],"created_at":"2024-11-05T22:23:15.132Z","updated_at":"2025-04-10T03:23:28.510Z","avatar_url":"https://github.com/matrixsmaster.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# oblivion-parser\nA BSA+ESP parser and writer code snippet to use as a reference for your own import/export code.\n\nThe parser is tailored specifically towards the _TES4 Oblivion_ file format. Hopefully, with only minor modifications it can be used to read parent (_Morrowind_) and sibling (_Fallout 3_) formats as well.\n\nThe ESP list controller is able to create right ESP loading order exactly the same way as the game engine does.\n\nThis code is complete, but it's not a library. Please take this into consideration when you'll try to just compile this code into your project.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmatrixsmaster%2Foblivion-parser","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmatrixsmaster%2Foblivion-parser","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmatrixsmaster%2Foblivion-parser/lists"}