{"id":19303563,"url":"https://github.com/matthewcallis/bppformat","last_synced_at":"2025-09-21T22:55:46.366Z","repository":{"id":8281961,"uuid":"9818430","full_name":"MatthewCallis/bppformat","owner":"MatthewCallis","description":"Read / Write BPP (1BPP, 2BPP, 3BPP, 4BPP) video game image formats (GB, NES, SNES) in Photoshop.","archived":false,"fork":false,"pushed_at":"2013-05-03T00:01:12.000Z","size":380,"stargazers_count":3,"open_issues_count":0,"forks_count":0,"subscribers_count":4,"default_branch":"master","last_synced_at":"2025-02-24T02:12:53.022Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/MatthewCallis.png","metadata":{"files":{"readme":"README.markdown","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2013-05-02T17:27:58.000Z","updated_at":"2024-09-05T21:55:28.000Z","dependencies_parsed_at":"2022-08-07T01:01:05.328Z","dependency_job_id":null,"html_url":"https://github.com/MatthewCallis/bppformat","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/MatthewCallis/bppformat","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MatthewCallis%2Fbppformat","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MatthewCallis%2Fbppformat/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MatthewCallis%2Fbppformat/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MatthewCallis%2Fbppformat/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/MatthewCallis","download_url":"https://codeload.github.com/MatthewCallis/bppformat/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MatthewCallis%2Fbppformat/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":276318988,"owners_count":25621651,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-09-21T02:00:07.055Z","response_time":72,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-09T23:26:47.531Z","updated_at":"2025-09-21T22:55:46.350Z","avatar_url":"https://github.com/MatthewCallis.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# BPPFormat\n\nThis is a photoshop plug-in to read / write to various BPP (1BPP, 2BPP, 3BPP, 4BPP, 8BPP) formats used by various video game systems (GB, NES, SNES).\n\n## Status\nCurrently a WIP.\n\n## Building\n\nThis expects the project folder to live next to the [photoshopsdk](http://www.adobe.com/devnet/photoshop/sdk.html) folder and the SDK to be adjected as described in [this thread](http://forums.adobe.com/thread/1115040?tstart=0) also recreated below. The project must be built in 64 bit only, and use 10.7 as the base SDK, 10.8 will not work. Windows, probably the same folder setup?\n\n```\n~/photoshopsdk\n~/bppformat\n```\n\n### Fixing the SDK\nComment out those header includes:\n\n```\nSDK common/includes/PIUFile.h\n  #include \u003cFolders.h\u003e\n\nSDK common/includes/PIUtilities.h\n  #include \u003cLowMem.h\u003e\n  #include \u003cToolUtils.h\u003e\n  #include \u003cFixMath.h\u003e\n\nSDK common/includes/DialogUtilities.h\n  #include \u003cDiaglos.h\u003e\n  #include \u003cTypes.h\u003e\n  #include \u003cGestalt.h\u003e\n  #include \u003cTextUtils.h\u003e\n  #include \u003cOSUtils.h\u003e\n  #include \u003cMenus.h\u003e\n\nSDK common/includes/PiUi.h\n  #include \"Lists.h\"\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmatthewcallis%2Fbppformat","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmatthewcallis%2Fbppformat","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmatthewcallis%2Fbppformat/lists"}