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N64 libultra via [Crash's Modern n64 SDK](https://github.com/CrashOveride95/n64sdkmod)\n  - Desktop via SDL / OpenGL\n- Modern CMake based build system\n- Docker based development environment for N64\n- Integrated pipeline for importing and loading models, characters, levels, sound, music\n- API documentation and examples\n\n### Features\nThis library aims to make game development on N64 easy by providing easy yet flexible methods for:\n- 3D data import / loading.\n- 3D Character animation\n- Controller Input\n- Music and sound effects\n- Save files\n- Fog\n- Rumble\n- Picking and collision routines\n- SD card read / write access\n- USB communication (read/write)\n- Blender plugin supporting live in-engine console preview\n- [Cen64](https://github.com/n64dev/cen64) debugging support\n\n### Building and Getting Started\nThe [Quickstart Guide](https://github.com/matthewcpp/framework64/wiki/Quickstart-Guide) will walk you through the steps of creating a new game.\n\nInstructions on building the framework are available for [N64](https://github.com/matthewcpp/framework64/wiki/Building-for-N64) or [Desktop](https://github.com/matthewcpp/framework64/wiki/Building-For-Desktop)\n\nAPI documentation can be found [here](https://framework64.readthedocs.io/en/latest/files.html).\n\nAdditional Information can be found on the [Wiki](https://github.com/matthewcpp/framework64/wiki)","funding_links":[],"categories":["Tools and Libraries"],"sub_categories":["Development Libraries"],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmatthewcpp%2Fframework64","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmatthewcpp%2Fframework64","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmatthewcpp%2Fframework64/lists"}