{"id":13733999,"url":"https://github.com/mauricesvay/awesome-vr-ux","last_synced_at":"2026-01-04T20:39:33.831Z","repository":{"id":138544052,"uuid":"50041437","full_name":"mauricesvay/awesome-vr-ux","owner":"mauricesvay","description":"Awesome VR UX","archived":false,"fork":false,"pushed_at":"2017-09-13T08:02:05.000Z","size":11,"stargazers_count":69,"open_issues_count":1,"forks_count":9,"subscribers_count":8,"default_branch":"master","last_synced_at":"2024-05-19T20:55:47.518Z","etag":null,"topics":["virtual-reality","vr"],"latest_commit_sha":null,"homepage":null,"language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/mauricesvay.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2016-01-20T16:02:08.000Z","updated_at":"2024-02-03T03:51:10.000Z","dependencies_parsed_at":"2024-01-12T04:44:05.089Z","dependency_job_id":"2b5c24f0-4a1e-48a0-ac99-ddb02af9033e","html_url":"https://github.com/mauricesvay/awesome-vr-ux","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mauricesvay%2Fawesome-vr-ux","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mauricesvay%2Fawesome-vr-ux/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mauricesvay%2Fawesome-vr-ux/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mauricesvay%2Fawesome-vr-ux/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/mauricesvay","download_url":"https://codeload.github.com/mauricesvay/awesome-vr-ux/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":244153354,"owners_count":20406998,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["virtual-reality","vr"],"created_at":"2024-08-03T03:00:51.597Z","updated_at":"2026-01-04T20:39:33.793Z","avatar_url":"https://github.com/mauricesvay.png","language":null,"funding_links":[],"categories":["Other resources","Others","Other Lists","Other Awesome VR Lists:"],"sub_categories":["Motion Controllers inside Unity!","TeX Lists","Reddit on Virtual Reality:"],"readme":"# Awesome VR UX\n\n## Videos\n\n* [VR Design: Transitioning from a 2D to 3D Design Paradigm](https://www.youtube.com/watch?v=XjnHr_6WSqo) Samsung (Nov 2014)\n* [The Human Perceptual System in Virtual Reality](https://www.youtube.com/watch?v=fx1oaRCGC1s) Samsung (Nov 2014)\n* [UI/UX design for WebVR with Josh Carpenter](https://www.youtube.com/watch?v=ZOaOYTOpwyM) (Jan 2015)\n* [John D. Carmack at UT Dallas](https://vimeo.com/126275510) (Apr 2015)\n* [Designing for virtual reality](https://youtu.be/Qwh1LBzz3AU) - Google I/O 2015 (May 2015)\n* [Interaction Design in VR: Valve's Lessons](https://www.youtube.com/watch?v=_vQo0ApkAtI) - GDC Europe 2015 (Oct 2015)\n* [Unite 2015 - The Holodeck is here - Designing for Room-Scale VR](https://www.youtube.com/watch?v=U8mku0JvuLI) - Unity (Oct 2015)\n* [Oculus Connect 2: Navigating New Worlds: Designing UI and UX in VR](https://www.youtube.com/watch?v=braV_c4M8oI) - Oculus Connect 2 conference (Nov 2015)\n* Designing for VR by Liv Erickson:\n  * [Designing for VR: Environments and Interactions](https://channel9.msdn.com/blogs/misslivirose/Designing-for-VR-Environments-and-Interactions) - Microsoft Channel 9 (Jan 2016)\n  * [Designing for VR: Input, Planning, and Testing](https://channel9.msdn.com/blogs/misslivirose/Designing-for-VR-Input-Planning-and-Testing) - Microsoft Channel 9 (Jan 2016)\n* [SDC 2016 Session: Designing Social VR for Everyday Users](https://www.youtube.com/watch?v=J3t7kmpboT4) - Samsung (Apr 2016)\n* [Daydream Labs: Lessons Learned from VR Prototyping - Google I/O 2016](https://www.youtube.com/watch?v=lGUmTQgbiAY) - Google I/O (May 2016)\n* [VR Design Process - Google I/O 2016](https://www.youtube.com/watch?v=-mcXAMDch7s) - Google I/O (May 2016)\n* [Designing for Daydream - Google I/O 2016](https://www.youtube.com/watch?v=00vzW2-PvvE) - Google I/O (May 2016)\n* [Unite Europe 2016 - User interface and gameplay design in VR](https://www.youtube.com/watch?v=mHt5epanF2c) - Unite Europe 2016 (Jun 2016)\n* ['Job Simulator' Postmortem: VR Design, Tech, and Business Lessons Learned](http://www.gdcvault.com/play/1024256/-Job-Simulator-Postmortem-VR) - GDC 2017 (Feb 2017)\n* [VR201: Lessons from the Frontlines](https://developers.facebook.com/videos/f8-2017/vr201-lessons-from-the-frontlines/) Facebook F8 2017 (April 2017)\n* [Designing Screen Interfaces for VR](https://www.youtube.com/watch?v=ES9jArHRFHQ) Google I/O 2017 (May 2017)\n* [Handsfree Omnidirectional VR Navigation using Head Tilt](https://www.youtube.com/watch?v=wY_406KAx5k) ACM SIGCHI (July 2017)\n\n## Design process articles\n\n* [How to Design for Virtual Reality](https://medium.com/backchannel/immersive-design-76499204d5f6) - Matt Sundstrom (Apr 2015)\n* Virtual reality menu design [part1](http://www.wearear.de/virtual-reality-menu-design-part1/) [part2](http://www.wearear.de/virtual-reality-menu-design-part-2/) - Daniel Sproll\n* [From product design to virtual reality](https://medium.com/google-design/from-product-design-to-virtual-reality-be46fa793e9b) - Jean-Marc Denis (Oct 2015)\n* [UX Pointers for VR Design](https://medium.com/@timoni/ux-pointers-for-vr-design-dd52b718e19) - timoni west (Nov 2015)\n* [Rapid prototyping for virtual reality](https://www.vincit.fi/en/blog/rapid-prototyping-for-virtual-reality-getting-started/) - Jouni Laaksonen (Nov 2015)\n* [Buttons in virtual reality - a UI/UX design approach](http://realityshift.io/blog/buttons-in-virtual-reality-a-ui-ux-design-approach) - RealityShift Blog (Mar 2016)\n* [The Storyteller’s Guide to the Virtual Reality Audience](https://medium.com/stanford-d-school/the-storyteller-s-guide-to-the-virtual-reality-audience-19e92da57497) - Stanford d.school (Apr 2016)\n* [Beyond Reality: First steps into the unknown](https://medium.com/kickpush-design/beyond-reality-first-steps-into-the-unknown-cbb19f039e51) Kickpush (Jun 2016)\n* [The Design of the Portal Locomotion](https://medium.com/neat-corp/the-design-of-the-portal-locomotion-2677f3b3f9b5) Joachim Holmér (Aug 2016)\n* [Storyboarding in 3D](https://blog.prototypr.io/in-1949-pablo-picasso-worked-with-mit-educated-photographer-and-film-director-gjon-mili-in-a-6facc3f3d2dc) Ann-Caryn Cleveland (Oct 2016)\n* [Becoming a Virtual Reality Designer](https://medium.com/facebook-design/becoming-a-virtual-reality-designer-9dcf6ddea4c3) Maheen Sohail (Dec 2016)\n* [Draw sketches for virtual reality like pro](https://virtualrealitypop.com/vr-sketches-56599f99b357) Volodymyr Kurbatov (Jan 2017)\n* [Getting Started With VR Interface Design](https://www.smashingmagazine.com/2017/02/getting-started-with-vr-interface-design/) Sam Applebee \u0026 Alex Deruette (Feb 2017)\n* [Do People View All 360°?](https://blog.vrtigo.io/do-people-view-all-360-f60b858059fe) Vrtigo (feb 2017)\n* [Designing for VR | A Beginners Guide](https://blog.prototypr.io/designing-for-vr-a-beginners-guide-d2fe37902146) Blake Hudelson (may 2017)\n\n## Guidelines and best practices\n\n* [Designing for Google Cardboard](https://www.google.com/design/spec-vr/designing-for-google-cardboard/a-new-dimension.html)\n  * [Cardboard Design Lab](https://play.google.com/store/apps/details?id=com.google.vr.cardboard.apps.designlab)\n* [Oculus Best Practices](https://developer.oculus.com/documentation/intro-vr/latest/concepts/bp_intro/)\n* [Oculus Mobile VR User Interface Guidelines](https://developer.oculus.com/documentation/mobilesdk/latest/concepts/mobile-ui-guidelines-intro/)\n* [Leap Motion VR Best Practices Guidelines](https://developer.leapmotion.com/assets/Leap%20Motion%20VR%20Best%20Practices%20Guidelines.pdf)\n* [Virtual Reality Best Practices](https://docs.unrealengine.com/latest/INT/Platforms/VR/ContentSetup/index.html) from Unreal Engine\n\n## Prototyping tools\n\n* [Sketchfab](https://sketchfab.com/): Upload your 3D scenes and view them in VR\n* [A-Frame](https://aframe.io/): Framework for making WebVR apps, by Mozilla\n* [WebVR Boilerplate](https://github.com/borismus/webvr-boilerplate)\n* [Design for Virtual Reality](https://blog.framer.com/design-for-virtual-reality-b510b4641ca9) (Framer) - Jonas Treub\n* [Unity VR tutorials](http://unity3d.com/learn/tutorials/topics/virtual-reality/)\n* [Unreal VR Editor](https://docs.unrealengine.com/latest/INT/Engine/Editor/VR/index.html)\n* [Vizor](http://vizor.io): Web editor for VR scenes\n* [React VR](https://github.com/facebookincubator/react-vr): Library for making WebVR apps with React, by Facebook\n* [Sketch to VR](https://github.com/auxdesigner/Sketch-to-VR): Sketch plugin for viewing sketches in 360\n* [Pronto VR](http://prontovr.com/) online wireframing, designing, prototyping tool\n* [VR Prototyping Template](http://facebook.design/vr-template): Sketch and Unity templates by Facebook\n* [Tilt Brush](https://www.tiltbrush.com/): VR Painting app by Google\n* [WebVR Studio](http://webvrstudio.com/)\n* [nunuStudio](http://nunustudio.org)\n* [Ottifox](http://ottifox.com/)\n\n## Other\n* [VR Glossary](https://medium.com/@robbietilton/vr-glossary-81f1d8b5dccc) Robbie Tilton (Nov 2016)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmauricesvay%2Fawesome-vr-ux","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmauricesvay%2Fawesome-vr-ux","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmauricesvay%2Fawesome-vr-ux/lists"}