{"id":21230765,"url":"https://github.com/maxbrundev/opengl-modern-ecs-gameengine","last_synced_at":"2026-03-16T22:33:06.007Z","repository":{"id":138865857,"uuid":"147736380","full_name":"maxbrundev/OpenGL-Modern-ECS-GameEngine","owner":"maxbrundev","description":"Entity Component System Game Engine with OpenGL made in 4 weeks with Guillaume Noailles and William Dewaele","archived":false,"fork":false,"pushed_at":"2018-09-06T22:17:29.000Z","size":48513,"stargazers_count":6,"open_issues_count":0,"forks_count":4,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-06-16T03:36:10.730Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/maxbrundev.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2018-09-06T21:35:31.000Z","updated_at":"2025-02-08T18:56:53.000Z","dependencies_parsed_at":null,"dependency_job_id":"5b2b4f59-65b3-4ff1-9ae5-13fd62ea40e3","html_url":"https://github.com/maxbrundev/OpenGL-Modern-ECS-GameEngine","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/maxbrundev/OpenGL-Modern-ECS-GameEngine","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/maxbrundev%2FOpenGL-Modern-ECS-GameEngine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/maxbrundev%2FOpenGL-Modern-ECS-GameEngine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/maxbrundev%2FOpenGL-Modern-ECS-GameEngine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/maxbrundev%2FOpenGL-Modern-ECS-GameEngine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/maxbrundev","download_url":"https://codeload.github.com/maxbrundev/OpenGL-Modern-ECS-GameEngine/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/maxbrundev%2FOpenGL-Modern-ECS-GameEngine/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":262469033,"owners_count":23316240,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-20T23:39:24.337Z","updated_at":"2026-03-16T22:33:06.001Z","avatar_url":"https://github.com/maxbrundev.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# OpenGL-Modern-ECS-GameEngine\nEntity Component System Game Engine with OpenGL made in 4 weeks with Guillaume Noailles and William Dewaele\n\n![](https://github.com/maxbrundev/OpenGL-Modern-ECS-GameEngine/blob/master/Collisions.gif)\n\n![](https://github.com/maxbrundev/OpenGL-Modern-ECS-GameEngine/blob/master/Parented.gif)\n\n![](https://github.com/maxbrundev/OpenGL-Modern-ECS-GameEngine/blob/master/Controller.gif)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmaxbrundev%2Fopengl-modern-ecs-gameengine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmaxbrundev%2Fopengl-modern-ecs-gameengine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmaxbrundev%2Fopengl-modern-ecs-gameengine/lists"}