{"id":18658717,"url":"https://github.com/mcellteam/gamer-v1","last_synced_at":"2025-04-11T19:32:38.506Z","repository":{"id":35865792,"uuid":"40150888","full_name":"mcellteam/gamer-v1","owner":"mcellteam","description":"Geometry-preserving Adaptive Mesh Generator","archived":false,"fork":false,"pushed_at":"2018-07-09T22:02:28.000Z","size":13187,"stargazers_count":8,"open_issues_count":1,"forks_count":6,"subscribers_count":12,"default_branch":"master","last_synced_at":"2025-03-25T17:48:02.118Z","etag":null,"topics":["blender-addon","mesh"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/mcellteam.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2015-08-03T22:25:43.000Z","updated_at":"2025-03-01T04:46:22.000Z","dependencies_parsed_at":"2022-08-18T00:45:15.946Z","dependency_job_id":null,"html_url":"https://github.com/mcellteam/gamer-v1","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mcellteam%2Fgamer-v1","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mcellteam%2Fgamer-v1/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mcellteam%2Fgamer-v1/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mcellteam%2Fgamer-v1/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/mcellteam","download_url":"https://codeload.github.com/mcellteam/gamer-v1/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248467087,"owners_count":21108592,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["blender-addon","mesh"],"created_at":"2024-11-07T07:34:07.900Z","updated_at":"2025-04-11T19:32:33.492Z","avatar_url":"https://github.com/mcellteam.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Release snapshot of GAMer\n\nGAMer is a surface mesh improvement library,tetrahedral mesh generation library\nand Blender addon, included in the FEtk software umbrella. It depends on Maloc\na Minimal Abstraction Layer for Object-oriented C, which all modules in FEtk\ndepends on.  Maloc is provided in this snapshot.\n\n\n## Installation\n\nThese installation instructions should work on any UNIX based platform.\n\nRequirements: Installation requires python-3.4 with NumPy, swig-2.0.7 or later, and Blender-2.76b or later.\n\nEdit the top level makefile adjust the following lines depending on your UNIX\nplatform:\n\n\nOn Linux or similar UNIX:\n\n  # On a Linux platform, uncomment these lines and adjust as needed:\n  export PYTHON := /opt/python3.4/bin/python3.4\n  export LD_LIBRARY_PATH := $(BUILD_DIR)/lib:$(LD_LIBRARY_PATH)\n  LDFLAGS := \"-L/opt/python3.4/lib\"\n  INSTALL_DIR := ~/.config/blender/2.76\n\n\nOn MacOSX:\n\n  # On a MacOSX platform, uncomment these lines and adjust as needed:\n  export PYTHON := /opt/local/bin/python3.4\n  export DYLD_LIBRARY_PATH := $(BUILD_DIR)/lib:$(DYLD_LIBRARY_PATH)\n  LDFLAGS := -L/opt/local/Library/Frameworks/Python.framework/Versions/3.4/lib\n  INSTALL_DIR := ~/Library/Application\\ Support/Blender/2.76\n\n\nAfter these changes you are ready to build and install GAMer:\n\n    make\n    make install\n\n\n\n### GAMer libraries and applications\n\nThe GAMer applications ImproveSurfMesh, MolecularMesh, and GenerateMesh are\nbuilt in the directory gamer_build_static/bin.  These applications reference\nthe GAMer libraries in gamer_build_static/lib.\n\n\n## PyGAMer\n\nPyGAMer is a Python wrapper of the core GAMer library. The gamer python module\nis built in gamer_build_static/lib/python3.4/site-packages/gamer\n\nMake sure to set LD_LIBRARY_PATH or (DYLD_LIBRARY_PATH on Mac) and\nPYTHONPATH before you run any programs or try using PyGAMer\n\n    export BUILD_DIR=your_path_to/gamer_build_static\n    export LD_LIBRARY_PATH=$BUILD_DIR/lib:$LD_LIBRARY_PATH\n    export PYTHONPATH=$BUILD_DIR/lib/python2.6/site-packages:$PYTHONPATH\n\nOn Mac:\n\n    export BUILD_DIR=your_path_to/gamer_build_static\n    export DYLD_LIBRARY_PATH=$BUILD_DIR/lib:$DYLD_LIBRARY_PATH\n    export PYTHONPATH=$BUILD_DIR/lib/python3.4/site-packages:$PYTHONPATH\n\n\nTo test the main functionality you can run the test script in gamer/swig/test.\n\n    cd gamer/swig/test\n    python gamer_test.py\n\n\n## Blender addon\n\nA Blender addon for GAMer is provided in the gamer_addon subdirectory.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmcellteam%2Fgamer-v1","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmcellteam%2Fgamer-v1","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmcellteam%2Fgamer-v1/lists"}