{"id":20017987,"url":"https://github.com/mcleber/sfml_ray_casting","last_synced_at":"2025-06-10T12:35:59.218Z","repository":{"id":219863038,"uuid":"750119355","full_name":"mcleber/SFML_Ray_Casting","owner":"mcleber","description":"Ray Casting in C++ and SFML","archived":false,"fork":false,"pushed_at":"2024-04-14T23:10:42.000Z","size":1316,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2024-11-13T08:19:51.542Z","etag":null,"topics":["cpp","game","game-development","learning-cpp","raycasting","sfml","source-code"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/mcleber.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-01-30T02:36:28.000Z","updated_at":"2024-04-14T23:06:50.000Z","dependencies_parsed_at":"2024-02-18T21:24:01.806Z","dependency_job_id":"8ea00686-75b5-4173-9d0d-4d529d732f6f","html_url":"https://github.com/mcleber/SFML_Ray_Casting","commit_stats":null,"previous_names":["mcleber/ray_casting","mcleber/sfml_ray_casting"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mcleber%2FSFML_Ray_Casting","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mcleber%2FSFML_Ray_Casting/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mcleber%2FSFML_Ray_Casting/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mcleber%2FSFML_Ray_Casting/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/mcleber","download_url":"https://codeload.github.com/mcleber/SFML_Ray_Casting/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mcleber%2FSFML_Ray_Casting/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":259076707,"owners_count":22801794,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp","game","game-development","learning-cpp","raycasting","sfml","source-code"],"created_at":"2024-11-13T08:19:19.149Z","updated_at":"2025-06-10T12:35:59.177Z","avatar_url":"https://github.com/mcleber.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Ray Casting in C++ and SFML\n\nBased on the Raycaster in C++ from The Hello World Guy YouTube channel.\n\n## Run on Linux\n\n- Clone the repository.\n- Unzip and access the directory.\n- Open the terminal and type `make`.\n\n## Controls\n\n **Movements in Raycaster:**\n- Arrow keys.\n\n**Accessing the Map Editor:**\n- Press ESC to exit the Raycaster and enter the Editor, and ESC again to return.\n\n**Map Editor Movements:**\n- Right-click pressed for panning.\n- Mouse scroll wheel for zooming.\n\n**Edit the Map:**\n- Left-click to add walls.\n- To remove walls press the left Shift key and the left mouse button.\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmcleber%2Fsfml_ray_casting","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmcleber%2Fsfml_ray_casting","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmcleber%2Fsfml_ray_casting/lists"}