{"id":15136873,"url":"https://github.com/mcnugets/low-level-gamedev-env","last_synced_at":"2026-02-12T22:33:08.201Z","repository":{"id":233118771,"uuid":"771486322","full_name":"mcnugets/low-level-gamedev-env","owner":"mcnugets","description":"Implementation of low-level set of tools to get started with developing games. 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Make it effective so that I trigger container from the this file\n- figure out docker-compose\n- maybe automate processes like:\n    - docker cli\n    - cmake cli\n\n## Description\nThe idea is to develop a dedicated environment to start developing games.\nFeel free to contribute to the project, fix issues, or develop it further.\n\n## Objective and why\nI've been using UE5 for a while, and it got me frustrated with how resource-demanding and slow the engine is. \nThus development flow gets abruted by continuous compiling time. I wanna build something lightweight and C++-oriented\n\nHopefully, I won't abandon this project midway through, if I do you can go ahead and contribute to it.\n\n---\n## Getting started\nto start a docker, you need to run a couple of Python-based commands:\n\nThis is the combination of `docker build` and  `docker run`\n```\n    python start.py 1 \n```\nThis command is used to perform `docker remove`:\n```\n    python start.py 2\n```\nThis command is a combo of `git` commands like `git add *`, `git commit`, `git push origin main`:\n```\n    python start.py 3\n```\n\n\n---\nP.S. I would never think building it withing docker container would such a pain in the ass\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmcnugets%2Flow-level-gamedev-env","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmcnugets%2Flow-level-gamedev-env","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmcnugets%2Flow-level-gamedev-env/lists"}