{"id":25701485,"url":"https://github.com/mengstr/missilecommand","last_synced_at":"2025-02-25T04:17:33.812Z","repository":{"id":137838596,"uuid":"1473930","full_name":"mengstr/MissileCommand","owner":"mengstr","description":"A Missile Command clone for the Layne \u0026 Wayne Video Game Shield","archived":false,"fork":false,"pushed_at":"2011-04-05T16:57:50.000Z","size":288,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2023-03-11T04:29:57.062Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/mengstr.png","metadata":{"files":{"readme":"README.markdown","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2011-03-13T07:57:38.000Z","updated_at":"2023-03-11T04:32:50.795Z","dependencies_parsed_at":"2023-03-14T03:45:53.849Z","dependency_job_id":null,"html_url":"https://github.com/mengstr/MissileCommand","commit_stats":null,"previous_names":[],"tags_count":null,"template":null,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mengstr%2FMissileCommand","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mengstr%2FMissileCommand/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mengstr%2FMissileCommand/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mengstr%2FMissileCommand/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/mengstr","download_url":"https://codeload.github.com/mengstr/MissileCommand/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":240599174,"owners_count":19826959,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-02-25T04:17:33.251Z","updated_at":"2025-02-25T04:17:33.780Z","avatar_url":"https://github.com/mengstr.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"This is a work in progress for a [Missile Command](http://en.wikipedia.org/wiki/Missile_Command) clone for the [Layne \u0026 Wayne](http://www.wayneandlayne.com/) [Video Game Shield](http://www.wayneandlayne.com/projects/video-game-shield/) \r\n\r\nDevelopment progress:\r\n\r\n14 March 2010 - Not yet working, only some static drawings\r\n\r\n15 March 2010 - Slowly geting towards a playable game. \r\n                Moving crosshairs, pile of missiles beign reduced at shots, max three simultaneous shots, \r\n                shots risning from stockpile and exploding when reaching its aim.\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmengstr%2Fmissilecommand","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmengstr%2Fmissilecommand","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmengstr%2Fmissilecommand/lists"}