{"id":13678810,"url":"https://github.com/merpheus-dev/NodeBasedDialogueSystem","last_synced_at":"2025-04-29T15:33:11.883Z","repository":{"id":37648712,"uuid":"223668444","full_name":"merpheus-dev/NodeBasedDialogueSystem","owner":"merpheus-dev","description":"Node Based Dialogue System for Unity","archived":false,"fork":false,"pushed_at":"2023-04-28T06:29:34.000Z","size":1302,"stargazers_count":845,"open_issues_count":8,"forks_count":95,"subscribers_count":23,"default_branch":"master","last_synced_at":"2024-11-11T21:37:54.445Z","etag":null,"topics":["dialogue-systems","graph-view","graphview","node-based","unity","unity3d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/merpheus-dev.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2019-11-23T23:46:02.000Z","updated_at":"2024-11-07T01:25:29.000Z","dependencies_parsed_at":"2024-01-14T15:21:46.681Z","dependency_job_id":"33174774-eadd-4c96-8d44-e66058c91d2e","html_url":"https://github.com/merpheus-dev/NodeBasedDialogueSystem","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/merpheus-dev%2FNodeBasedDialogueSystem","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/merpheus-dev%2FNodeBasedDialogueSystem/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/merpheus-dev%2FNodeBasedDialogueSystem/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/merpheus-dev%2FNodeBasedDialogueSystem/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/merpheus-dev","download_url":"https://codeload.github.com/merpheus-dev/NodeBasedDialogueSystem/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":251529606,"owners_count":21603987,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["dialogue-systems","graph-view","graphview","node-based","unity","unity3d"],"created_at":"2024-08-02T13:00:58.594Z","updated_at":"2025-04-29T15:33:11.534Z","avatar_url":"https://github.com/merpheus-dev.png","language":"C#","readme":"# Node Based Dialogue System for Unity\n\nThis is a node-based visual narrative flow creation tool that uses Unity's GraphView API.\n![](https://i.ibb.co/JngH8yr/header.png)\n\n## Features\n- Infinite Branching and Merging dialogue capability.\n- Dialogue\u0026Graph save/load system.\n- Minimap for easy navigation.\n- Search window for node creation.\n- Blackboard and exposed property support.\n- Comment blocks for grouping nodes.\n- Backed by Unity's embedded GraphView api.\n- Sample provided in the package.\n\n## Usage\n- Graph generates dialogue saves into _Resources_ folder as a scriptable objects.\n- Create a field as **DialogueContainer**\n- Use **DialogueContainer** to access _DialogueNodeData_ and _NodeLinks_\n\n## NodeLinks\nNode Links is a serialized class that holds node connection and *branching* data.\n\n## DialogueNodeData\nDialogue Node Data is holding Dialogue Node's Dialogue Text and node's position data for graph.\n\n## ExposedProperty data class\nExposed properties can hold **unique** property names and their non-unique values. You can set values via blackboard or set values at runtime with ```string.Replace(propertyName,runtimeValue);```\n","funding_links":[],"categories":["Open Source Repositories","C#"],"sub_categories":["Node Graph"],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmerpheus-dev%2FNodeBasedDialogueSystem","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmerpheus-dev%2FNodeBasedDialogueSystem","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmerpheus-dev%2FNodeBasedDialogueSystem/lists"}