{"id":19510710,"url":"https://github.com/meta-ben/doodleretro-gameboy","last_synced_at":"2025-08-01T22:42:55.323Z","repository":{"id":238204757,"uuid":"796090367","full_name":"Meta-Ben/DoodleRetro-Gameboy","owner":"Meta-Ben","description":"2017 - C Gameboy Game Project 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project from 2017 : This project was recovered so don't take commits into accounts``\n\n\u003ch1 align=\"center\"\u003e DoodleRetro :video_game: :space_invader: \u003ch1\u003e\n\n\u003cp align=\"center\"\u003e\n        \u003cimg src=\"https://img.shields.io/badge/Gameboy-%204--2--1?style=for-the-badge\u0026label=platform\u0026color=yellowgreen\"\u003e\n        \u003cimg src=\"https://img.shields.io/badge/C-%204--2--1?style=for-the-badge\u0026logo=SDL\u0026logoColor=white\u0026label=language\u0026color=lightgrey\"\u003e\n\u003c/p\u003e\n\n\n\u003cp float=\"left\" align=\"center\"\u003e\n  \u003cimg src=\"https://img.itch.zone/aW1hZ2UvODMwOTc4LzQ2NTY2NDgucG5n/original/kt3AjI.png\" width=\"300\" /\u003e\n  \u003cimg src=\"https://img.itch.zone/aW1hZ2UvODMwOTc4LzQ2NTY2NTAucG5n/original/uFRQym.png\" width=\"300\" /\u003e \n\u003c/p\u003e\n\n## Overview\nThis project is a tribute of the mobile Doodle Jump game, like the mobile game you climb a place by jumping without any rest on platforms, if you fall you loose !\n\n\nThe game was made in C using the [GBDK devkit](https://github.com/gbdk-2020/gbdk-2020) for Nintendo Gameboy and more\n\n\n## Run it\nThe github file already provie the ``.gb``, so just drag n drop it into a Gameboy Emulator [Bgb for windows user](http://bgb.bircd.org/) or [mGBA for linux and mac user](https://mgba.io/)\n\n\n## Controls\nBeware to set your emulator control befeore !\n\nA -\u003e Skip Score Screen\n\nStart -\u003e Start the game\n\nLeft/Right -\u003e Moving the player\n\n\n## Build the project\n\nIf you want to build the project you can follow the step below :\n- Ensure you have GCC installed\n- Download the [GBDK devkit](https://github.com/gbdk-2020/gbdk-2020)\n- Put the GBDK folder where you want but copy the path to it\n- Then open the Makefile and set the ``GBDK_FOLDER`` var at the path you got (keep the / at the end of the GBDK path)\n- Finally just run ``make`` command this will replace the .gb by a freshly builded one\n- Then you can just drag n drop it into a GB emulator\n- (Optionnal) if you got lot of compilation file you can run ``make clean``\n\n  \nNote : Build with G++11.4.0 \n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmeta-ben%2Fdoodleretro-gameboy","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmeta-ben%2Fdoodleretro-gameboy","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmeta-ben%2Fdoodleretro-gameboy/lists"}