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Bevy), but not for our code:\n[profile.dev.package.\"*\"]\nopt-level = 3\n```\n\n**rust-toolchain.toml**\n```toml\n[toolchain]\nchannel = \"nightly\"\n```\n\n**config.toml**\n```toml\n# NOTE: For maximum performance, build using a nightly compiler\n# If you are using rust stable, remove the \"-Zshare-generics=y\" below.\n\n[target.x86_64-unknown-linux-gnu]\nlinker = \"clang\"\nrustflags = [\"-Clink-arg=-fuse-ld=lld\", \"-Zshare-generics=y\"]\n\n[target.x86_64-apple-darwin]\nrustflags = [\n    \"-C\",\n    \"link-arg=-fuse-ld=/usr/local/opt/llvm/bin/ld64.lld\",\n    \"-Zshare-generics=y\",\n]\n\n[target.aarch64-apple-darwin]\nrustflags = [\n    \"-C\",\n    \"link-arg=-fuse-ld=/opt/homebrew/opt/llvm/bin/ld64.lld\",\n    \"-Zshare-generics=y\",\n]\n\n[target.x86_64-pc-windows-msvc]\nlinker = \"rust-lld.exe\"\nrustflags = [\"-Zshare-generics=n\"]\n```\n\n\n## Running\nRun\n```bash\ncargo run\n```\n\nIt will take a while, since it's compiling a whole game engine.  \nSubsequent compiles will be iterative and faster.\n\n# Bevy Examples\n\nContinuing Bevy learning with [Bevy Examples](https://github.com/bevyengine/bevy/blob/latest/examples)\n\n\n## Sprite Animation\n\n\nShowing chicken running and plants growing using [sprite sheet](https://github.com/bevyengine/bevy/blob/latest/examples/2d/sprite_sheet.rs) as reference.\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmfurquimdev%2Ftry-bevy","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmfurquimdev%2Ftry-bevy","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmfurquimdev%2Ftry-bevy/lists"}