{"id":22128386,"url":"https://github.com/michaelradu/opengl_shader","last_synced_at":"2025-08-16T23:10:21.208Z","repository":{"id":172537796,"uuid":"649417669","full_name":"michaelradu/OpenGL_Shader","owner":"michaelradu","description":"Port of a Shadertoy shader I made and has been ported to OpenGL. 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The shader code is based on a Shadertoy shader I made and has been ported to OpenGL.\n\n## Features\n\n- Visual effect based on a ported Shadertoy shader.\n- Real-time rendering using OpenGL.\n- Full-screen quad rendering.\n- Dynamic time-based animation.\n\n## Dependencies\n\n- OpenGL\n- GLEW\n- GLFW\n\n## Build Instructions\n\n1. Make sure you have the necessary dependencies installed on your system: OpenGL, GLEW, and GLFW.\n\n2. Clone this repository to your local machine.\n\n3. Create a build directory and navigate to it:\n```bash\nmkdir build\ncd build\n```\n\n4. Run CMake to generate the build files:\n```bash\ncmake ..\n```\n\n5. Build the project using the generated build files:\n```bash\nmake\n```\n\n6. Run the executable:\n```bash\n./OpenGL_Shader\n```\n\n## Usage\n\n- Once you run the program, a window will appear showing the rendered shader effect.\n- The shader effect will animate and update in real-time based on the current time.\n- Experiment with modifying the shader code in the `main.cpp` file to create your own custom effects :).\n- Explore and tweak the shader parameters to achieve different visual results.\n\n## License\n\nThis project is licensed under the [MIT License](LICENSE).\n\n## To do:\n\n- Add more shaders made by me.\n- Separate shaders from source.\n\n## Contributing\n\nContributions to this project are welcome! If you find any issues or have suggestions for improvements, please open an issue or submit a pull request.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmichaelradu%2Fopengl_shader","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmichaelradu%2Fopengl_shader","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmichaelradu%2Fopengl_shader/lists"}