{"id":13786357,"url":"https://github.com/miguel12345/UnityWebglResponsiveTemplate","last_synced_at":"2025-05-11T22:30:58.762Z","repository":{"id":64009955,"uuid":"102295138","full_name":"miguel12345/UnityWebglResponsiveTemplate","owner":"miguel12345","description":"A full-sized (with optional aspect ratio) responsive minimal webgl template for your Unity projects!","archived":false,"fork":false,"pushed_at":"2018-10-16T00:01:58.000Z","size":14240,"stargazers_count":92,"open_issues_count":4,"forks_count":26,"subscribers_count":9,"default_branch":"master","last_synced_at":"2024-11-17T22:36:17.116Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/miguel12345.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2017-09-03T21:25:17.000Z","updated_at":"2024-09-10T05:52:15.000Z","dependencies_parsed_at":"2023-01-14T18:45:29.194Z","dependency_job_id":null,"html_url":"https://github.com/miguel12345/UnityWebglResponsiveTemplate","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/miguel12345%2FUnityWebglResponsiveTemplate","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/miguel12345%2FUnityWebglResponsiveTemplate/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/miguel12345%2FUnityWebglResponsiveTemplate/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/miguel12345%2FUnityWebglResponsiveTemplate/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/miguel12345","download_url":"https://codeload.github.com/miguel12345/UnityWebglResponsiveTemplate/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":253645103,"owners_count":21941311,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-03T19:01:14.297Z","updated_at":"2025-05-11T22:30:53.741Z","avatar_url":"https://github.com/miguel12345.png","language":"JavaScript","readme":"# WebGL responsive template\n\nGet a minimal responsive template for your WebGL games and apps!\n\n![](example_gif.gif)\n\nYou can also set a fixed aspect ratio!\n\n![](aspect_ratio_settings.png)![](responsive_aspect_ratio.gif)\n\n\n## Why?\n\nBy default, unity WebGL templates require a fixed canvas size that, while good enough for some cases, tends to be too limiting in many situations. I created this repository because I needed a way to resize the canvas to fit the screen automatically and I couldn't find any other prepackaged solution.\n\n## Usage\n\n1. Import the `Packages/WebglResponsiveTemplate.unitypackage`\n2. Select the _Responsive_ template under WebGL player settings\n3. Build and run :)\n","funding_links":[],"categories":["Script Utility"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmiguel12345%2FUnityWebglResponsiveTemplate","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmiguel12345%2FUnityWebglResponsiveTemplate","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmiguel12345%2FUnityWebglResponsiveTemplate/lists"}