{"id":15664361,"url":"https://github.com/mikeroyal/geomapping-with-unity-mapbox","last_synced_at":"2025-05-05T23:53:16.214Z","repository":{"id":103565117,"uuid":"158751995","full_name":"mikeroyal/Geomapping-with-Unity-Mapbox","owner":"mikeroyal","description":"Geomap is the virtualization of data that maps a Country. 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Android Nougat version 7.0 from Google brings official support for the Vulkan API.The main benefit of Vulkan over older mobile rendering APIs such as OpenGL ES 3.x is speed. Vulkan is designed to take advantage of multiple CPU cores by allowing the application to build command lists in multiple threads in parallel. This allows the application to take advantage of all of the CPU cores on the device, improving performance.\n\nTo enable Vulkan support, open “Player Settings”, go to the “Other Settings” pane and clear the “Auto Graphics API” checkbox. You are presented with an ordered list of graphics APIs to choose from. If Vulkan is not on that list, click the ‘+’ sign at the bottom of the list to add it. Then drag Vulkan to be the first item on the list so that it’ll be used whenever supported, and you’re done! All your existing shaders will get translated to Vulkan SPIR-V.\n![vulkan](https://user-images.githubusercontent.com/18353476/28993201-7543d586-7965-11e7-8e9c-f93b7079e2bf.PNG)\n\n[MoltenVK](https://github.com/KhronosGroup/MoltenVK/tree/8d9ee9b5184ab2df1f339d8413475b8168b868b3) is an implementation of the high-performance, industry-standard Vulkan graphics and compute API, that runs on Apple's Metal graphics framework, bringing Vulkan to iOS and macOS.\n\n[MoltenGL](https://moltengl.com/) is an implementation of the [OpenGL ES 2.0](https://www.khronos.org/opengles/) API that runs on Apple's [Metal](https://developer.apple.com/metal/) graphics framework.\n\n# Requirements and installation\n![mapbox-unity](https://user-images.githubusercontent.com/18353476/28955677-13871fce-789d-11e7-8899-4f1917ba6336.PNG)\n\n[Visual Studio 2019](https://www.visualstudio.com/) or [Visual Studio Code](https://code.visualstudio.com/)\n\n[Unity 2020.3 LTS or later](https://unity3d.com/)\n\n[Download Unity for Windows](https://public-cdn.cloud.unity3d.com/hub/prod/UnityHubSetup.exe)\n\n[Download Unity for Mac](https://public-cdn.cloud.unity3d.com/hub/prod/UnityHubSetup.dmg)\n\n[Instructions Unity for Linux](https://docs.unity3d.com/hub/manual/InstallHub.html#install-hub-linux)\n\n[Mapbox Studio](https://www.mapbox.com/mapbox-studio/)\n\n[macOS Mapbox SDK](https://mapbox.github.io/mapbox-gl-native/macos/0.9.0/)\n\nLinux Coming soon.\n\nGetting started: https://www.mapbox.com/mapbox-unity-sdk/docs/00-getting-started.html\n\nConfiguring your API token: https://www.mapbox.com/mapbox-unity-sdk/docs/01-mapbox-api-token.html\n\nKnown Issues: https://www.mapbox.com/mapbox-unity-sdk/docs/02-known-issues.html\n\nBuilt-in Examples: https://www.mapbox.com/mapbox-unity-sdk/docs/03-examples.html\n\nAttribution: https://www.mapbox.com/mapbox-unity-sdk/docs/04-attribution.html\n\nMapbox Unity SDK API: https://www.mapbox.com/mapbox-unity-sdk/api/\n\nMapbox Maps API: https://www.mapbox.com/api-documentation/#maps \n\nMapbox Map Matching API: https://www.mapbox.com/api-documentation/#map-matching\n\nMapbox Optimization API: https://www.mapbox.com/api-documentation/#optimization\n\nNavigation SDKs for iOS and Android: https://www.mapbox.com/navigation-sdk/\n\nVision SDK for Automotive artificial intelligence: https://www.mapbox.com/vision/\n\nChangelog: https://www.mapbox.com/mapbox-unity-sdk/docs/05-changelog.html\n\nIMPORTANT: If you intend to deploay for Android, please set your minimum version to 15 in PlayerSettings.\nFor iOS, please set your minimum version to 8.\n\n# Unity3d(Building for Android and iOS)\n[Get Unity Here](https://unity3d.com/)\n\n[Unity for VR and AR](https://unity3d.com/unity/features/multiplatform/vr-ar)\n\n[Game Development with Unity for iOS and Android devices.pdf](https://github.com/Mikerr1111/Marauder-Wolves/files/1216274/Game.Development.with.Unity.for.iOS.and.Android.devices.pdf)\n\n![unity-native-plugins-intro-sdk-architecture](https://user-images.githubusercontent.com/18353476/29191030-200f304a-7dd1-11e7-99c0-96915e796721.png)\n\n![build_to_android_5](https://user-images.githubusercontent.com/18353476/27527819-55779986-5a02-11e7-96cc-bfaeb3a1b5f6.png)\n\n# Getting started with Android development\n[Android Development](https://docs.unity3d.com/Manual/android-GettingStarted.html)\n\n[Android Studio 3.0](https://developer.android.com/studio/index.html)\n\n[Android Studio User Guide(Windows, Mac, and Linux)](https://developer.android.com/studio/intro/index.html)\n\n# iOS Build Settings\n[Unity v2017.3 or later](https://unity3d.com/)\n\nRequires iOS 10 or later\n\n[Requires XCode 9.3 or later](https://developer.apple.com/xcode/)\n\nRequires iOS device(iPhone 6S or later, iPad (2016) or later)\n\nIn Bulid setting make sure to checkmark the boxes for Symlink Unity libraries and Development Build.\n![switch_platform-ios](https://user-images.githubusercontent.com/18353476/29189508-afd6ff06-7dcb-11e7-84e3-0b45e50e36ca.png)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmikeroyal%2Fgeomapping-with-unity-mapbox","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmikeroyal%2Fgeomapping-with-unity-mapbox","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmikeroyal%2Fgeomapping-with-unity-mapbox/lists"}