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.NET Standard Audio Codec Development Library #\nCSCodec is an open-source Audio Codec development library that has many features supporting development of your decoder and/or encoder for both your original or well-known formats.\n\n### Currently Implemented Features: ###\n- **Core Project is LICENSED UNDER __[Apache-2.0](https://github.com/MineCake147E/CSCodec/blob/master/LICENSE.md)__**\n- A lot of `Span\u003cT\u003e` Based APIs\n- 24Bit Signed Integer Structure `Int24`\n- An original **Fast Fourier Transform (FFT) IMPLEMENTATION** for `System.Numerics.Complex` arrays.\n- A Discrete Cosine Transform (DCT) Type-IV for `double` and `float` based on FFT\n- Wavelet Transform(Haar and CDF 5/3 Wavelets for now) for some types(`double`, `float`, `int`, `Int24`, `short`, `sbyte`)\n- A Time-Domain Aliasing Cancellation (like in MDCT) support for some types(`double`, `float`)\n- Hardware-Accelerated Add, Subtract, and Scalar Multiply for Arrays using `System.Numerics.Vector\u003cT\u003e`\n- Bit Encoded Binary Data I/O\n  - BitReader and BitWriter supports I/O of bit encoded binary data\n- Cyclic Redundancy Check(CRC) of 8bits, 16bits, 32bits Support(Tested with some polynomials)\n- Linear Prediction support for `double` and `float` using FFT when possible and appropriate\n\n### Features Under Development: ###\n- Unit Tests for existing APIs\n- Better Documentations for existing APIs\n\n### Planned Features: ###\n- Linear Prediction support for `int` and `long` in order to implement FLAC Encoder and Decoder\n- Binary Compression\n  - Rice Coding\n  - Huffman Coding\n  - Arithmetic Coding without patents\n    - Range Coder\n- New type `SingleComplex` that supports `float` based Complex calculation\n  - FFT for `SingleComplex`\n- `Parallel`ization for existing apis where possible and appropriate\n- Unrounded Irreversible CDF 9/7 wavelet transform for `double`, `float`\n- Rounded CDF 9/7 wavelet transform for `int`, `Int24`, `short`, and `sbyte` if possible and needed\n- ID3 Tags Support\n\n### Project Goals: ###\n- .NET Standard/Core/Frameworks, Mono, and **Xamarin** Support\n- Inter-operation with [MonoAudio](https://github.com/MineCake147E/MonoAudio)(*this part will be licensed under Ms-PL*)\n- Inter-operation with [CSCore](https://github.com/filoe/cscore), [NAudio](https://github.com/naudio/NAudio), [MonoGame](https://github.com/MonoGame/MonoGame), etc...(*these parts will be licensed under Ms-PL*)\n- Reference Implementations of cross-platform FLAC Decoder and **Encoder** for both Samples and Uses.\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fminecake147e%2Fcscodec","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fminecake147e%2Fcscodec","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fminecake147e%2Fcscodec/lists"}