{"id":15776410,"url":"https://github.com/mkinney/gamemaker_input","last_synced_at":"2026-03-18T03:58:30.958Z","repository":{"id":75765255,"uuid":"160095032","full_name":"mkinney/gamemaker_input","owner":"mkinney","description":"repo to test gamemaker inputs","archived":false,"fork":false,"pushed_at":"2018-12-17T05:01:58.000Z","size":17490,"stargazers_count":1,"open_issues_count":0,"forks_count":1,"subscribers_count":1,"default_branch":"master","last_synced_at":"2026-03-05T06:54:25.038Z","etag":null,"topics":["gamemaker","gamemaker-studio-2","gamepad","input","mouse","mouse-events"],"latest_commit_sha":null,"homepage":null,"language":"Game Maker Language","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/mkinney.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-12-02T21:07:13.000Z","updated_at":"2025-10-03T10:20:16.000Z","dependencies_parsed_at":"2023-03-08T06:15:37.500Z","dependency_job_id":null,"html_url":"https://github.com/mkinney/gamemaker_input","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/mkinney/gamemaker_input","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mkinney%2Fgamemaker_input","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mkinney%2Fgamemaker_input/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mkinney%2Fgamemaker_input/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mkinney%2Fgamemaker_input/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/mkinney","download_url":"https://codeload.github.com/mkinney/gamemaker_input/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mkinney%2Fgamemaker_input/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":30646446,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-03-18T02:48:56.676Z","status":"ssl_error","status_checked_at":"2026-03-18T02:48:55.747Z","response_time":104,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gamemaker","gamemaker-studio-2","gamepad","input","mouse","mouse-events"],"created_at":"2024-10-04T17:21:36.432Z","updated_at":"2026-03-18T03:58:30.942Z","avatar_url":"https://github.com/mkinney.png","language":"Game Maker Language","funding_links":[],"categories":[],"sub_categories":[],"readme":"Repo for testing GameMakerStudio 2 input (keyboard, mouse, and gamepad). I wanted to see what gamepads work best with GameMakerStudio2 and how to interact with them.\n\nNote: You probably would not use this code for moving objects in your programs.\n\nThis has been tested on:\n\u003cli\u003emac(from GameMakerStudio2)\n\u003cli\u003ewindows10 (from GameMakerStudio2)\n\u003cli\u003emac (using the HTML5 option). Tip: \"Package as Loose Files\", choose empty directory then you can test by using python webserver (python v2 \"python2.7 -m SimpleHTTPServer 8000\" or v3 \"python -m http.server 8000\" then open up [http://127.0.0.1:8000]() in browser.) Gamepad inputs will not work. Mouse and keyboard inputs do work as expected.\n\u003cli\u003eiOS mac/simulator - left click works, right click does not; double click seems to work like a right click; keys initially did not work as the keyboard is not active; but I enabled the virtual keyboard (via a VK button) and it works now\n\u003cli\u003eUbuntu 18.04 - keyboard and mouse work as expected (have not tested gamepad)\n\n\nTODO:\n\u003cli\u003eAdd virtual joysticks\n\u003cli\u003eSimple text input\n\u003cli\u003eFigure out how to get virtual keyboard to show on virtual iOS devices (works on real iOS device)\n\u003cli\u003eFigure out why game_restart(); does not work on iOS real device\n\n\n\u003cbr\u003e\n\u003cbr\u003e\n\n\nBest \u003cb\u003emac\u003c/b\u003e gamepad:\u003cbr\u003e\n\u003cimg src=\"gamepads/nimbus.png\" width=\"200\"\u003e\n\u003cbr\u003e\nSteelSeries Nimbus Gamepad\n\n\u003cbr\u003e\nNote: The rest of these gamepads did not work on mac.\n\n\u003cbr\u003e\n\u003cb\u003eWindows gamepads\u003c/b\u003e:\u003cbr\u003e\n\u003cbr\u003e\n\u003cbr\u003e\nXBOX 360:\u003cbr\u003e\n\u003cimg src=\"gamepads/xbox360.jpg\" width=\"200\"\u003e\n\u003cli\u003eeverything works as expected\n\u003cli\u003ethe best one to get for Windows\n\n\u003cbr\u003e\n\u003cbr\u003e\nLogitech F310:\u003cbr\u003e\n\u003cimg src=\"gamepads/logitech_f310.jpg\" width=\"200\"\u003e\n\u003cli\u003emost things work ok\n\u003cli\u003eno select button\n\u003cli\u003ethere is a back button on the gamepad but the input did not register\n\u003cli\u003ethere is an X/O on bottom, but did not seem to affect outcome\n\u003cli\u003ethe second best one to get for Windows\n\n\u003cbr\u003e\n\u003cbr\u003e\niBuffalo Classic:\u003cbr\u003e\n\u003cimg src=\"gamepads/iBuffalo_classic.jpg\" width=\"200\"\u003e\n\u003cli\u003emost things work ok\n\u003cli\u003ethere is turbo button on gamepad but the input did not register\n\n\n\u003cbr\u003e\n\u003cbr\u003e\nRed Play:\u003cbr\u003e\n\u003cimg src=\"gamepads/play_red.jpg\" width=\"200\"\u003e\n\u003cli\u003emost things did work\n\u003cli\u003ehome registers as gp_padu\n\u003cli\u003epad does not work\n\u003cli\u003eavoid this one\n\n\n\u003cbr\u003e\n\u003cbr\u003e\nBig Classics Retro Power gamepad:\u003cbr\u003e\n\u003cimg src=\"gamepads/retro_big_grey.jpg\" width=\"200\"\u003e\n\u003cli\u003emost things work okay\n\u003cli\u003eno select button\n\n\n\u003cbr\u003e\n\u003cbr\u003e\nRetro Power PS gamepad:\u003cbr\u003e\n\u003cimg src=\"gamepads/retro_ps.jpg\" width=\"200\"\u003e\n\u003cli\u003emost things work okay\n\u003cli\u003eselect button does not register\n\n\n\u003cbr\u003e\n\u003cbr\u003e\nRetro Power Black with Purple buttons gamepad:\u003cbr\u003e\n\u003cimg src=\"gamepads/retro_grey_purple.jpg\" width=\"200\"\u003e\n\u003cli\u003emost things work okay\n\u003cli\u003eno gamepad up/down\n\u003cli\u003eavoid this one\n\n\n\u003cbr\u003e\n\u003cbr\u003e\nRetro Power Black Curve:\u003cbr\u003e\n\u003cimg src=\"gamepads/retro_black_curve.jpg\" width=\"200\"\u003e\n\u003cli\u003emost buttons do not work\n\u003cli\u003eavoid this one\n\n\n\u003cbr\u003e\n\u003cbr\u003e\nRetro Power Brown:\u003cbr\u003e\n\u003cimg src=\"gamepads/retro_brown.jpg\" width=\"200\"\u003e\n\u003cli\u003emost buttons do not work\n\u003cli\u003eavoid this one\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmkinney%2Fgamemaker_input","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmkinney%2Fgamemaker_input","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmkinney%2Fgamemaker_input/lists"}