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The player's only objective within the game is to collect as many tacos as possible.\n## Authors\n- Mitchell Martin\n## Features\n\n- The user is given a stock of 100 lives and\n  needs to collect as many tacos as possible.\n  Moreover, you must avoid being touched by\n  any enemies.\n- The first two background levels were free royalty free images.\n- The game experiments with a computer-player that is\n  supposed to follow and help the player collect coins.\n  \n  The computer-player uses a hill-climbing algorithmic approach by looking at all possible movements 10 pixels ahead determining which state is the most optimal based on how close the computer-player is with the main player. \n  \n\n\n## Screenshots\n\u003cp float=\"left\"\u003e\n   \u003cimg src=\"https://i.postimg.cc/DyxWmG2g/try-screen.png width=\"790\" /\u003e\n\u003c/p\u003e\n\n## How To Play\n\n1. Go to MYSYS and follow the instructions to install a GCC/G++ Compiler on your computer (C++ 11 or newer)\n2. Download SDL2\n3. When the Compiler is finished installing, insert the \"SDL2\" folder within the SDL2 include folder\n   inside your mingw64 include folder.\n4. Execute the .exe within the Taco_Platformer folder.\n\n## Acknowledgements\n\nLearn Video Game Programming in C www.youtube.com/playlist?list=PLT6WFYYZE6uLMcPGS3qfpYm7T_gViYMMt.\n\n\n## API References\n\n- SDL2\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmmartin46%2Ftaco_platformer","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmmartin46%2Ftaco_platformer","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmmartin46%2Ftaco_platformer/lists"}