{"id":49315695,"url":"https://github.com/mmaulwurff/precise-crosshair","last_synced_at":"2026-04-26T15:02:00.814Z","repository":{"id":145163708,"uuid":"188073352","full_name":"mmaulwurff/precise-crosshair","owner":"mmaulwurff","description":"GZDoom mod that provides a precise crosshair.","archived":false,"fork":false,"pushed_at":"2024-03-18T13:34:13.000Z","size":57,"stargazers_count":8,"open_issues_count":1,"forks_count":1,"subscribers_count":3,"default_branch":"master","last_synced_at":"2024-03-18T15:03:40.535Z","etag":null,"topics":["doom","gzdoom","m8f-toolbox","mod","zscript"],"latest_commit_sha":null,"homepage":"https://forum.zdoom.org/viewtopic.php?f=43\u0026t=64788#p1104858","language":"Shell","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/mmaulwurff.png","metadata":{"files":{"readme":"Readme.md","changelog":null,"contributing":null,"funding":null,"license":"copying.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2019-05-22T16:12:27.000Z","updated_at":"2024-03-18T13:34:18.000Z","dependencies_parsed_at":"2024-03-18T14:52:26.122Z","dependency_job_id":"6dedec45-724c-4312-87c4-972fc15c4d37","html_url":"https://github.com/mmaulwurff/precise-crosshair","commit_stats":null,"previous_names":[],"tags_count":12,"template":false,"template_full_name":null,"purl":"pkg:github/mmaulwurff/precise-crosshair","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mmaulwurff%2Fprecise-crosshair","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mmaulwurff%2Fprecise-crosshair/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mmaulwurff%2Fprecise-crosshair/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mmaulwurff%2Fprecise-crosshair/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/mmaulwurff","download_url":"https://codeload.github.com/mmaulwurff/precise-crosshair/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mmaulwurff%2Fprecise-crosshair/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32301330,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-04-26T09:34:17.070Z","status":"ssl_error","status_checked_at":"2026-04-26T09:34:00.993Z","response_time":129,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["doom","gzdoom","m8f-toolbox","mod","zscript"],"created_at":"2026-04-26T15:02:00.731Z","updated_at":"2026-04-26T15:02:00.805Z","avatar_url":"https://github.com/mmaulwurff.png","language":"Shell","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Precise Crosshair\n\n\u003cimg src=\"https://img.shields.io/github/downloads/mmaulwurff/precise-crosshair/total\" /\u003e\n\nAn addon (minimod) for GZDoom that makes a crosshair point to where you\nactually shoot* instead of the center of the screen.\n\n*If your weapons shoots straight and not from an angle.\n\n## How to use\n\nRequired GZDoom version: 4.1.3 or higher.\n\n**1. HUD Options -\u003e Crosshair must be OFF.**\n\n**2. HUD Options -\u003e Default crosshair must be not \"None\".**\n\n## Features\n\n* Shows where you shoot;\n* Respects autoaim;\n* Supports custom crosshairs;\n* Respects GZDoom crosshair options*;\n* Options to mirror crosshairs;\n* Options to disable crosshair on slot 1 and when weapon is not ready;\n* Option to show target health.\n\n*Except \"Enable Crosshair\". This option will disable only the standard crosshair.\n\n## Links\n\n* [Git repository](https://github.com/mmaulwurff/precise-crosshair)\n* [Forum post](https://forum.zdoom.org/viewtopic.php?f=43\u0026t=64788#p1104858)\n\n## Credits\n\n* Color calculation and crosshair code is ripped from GZDoom;\n* Screen Positioning is done via [LibEye](https://forum.zdoom.org/viewtopic.php?f=105\u0026t=64566#p1102157) by KeksDose.\n\n## Thanks to\n\n* GZDoom development team and Graf Zahl personally for making and maintaining GZDoom;\n* Frax Boomer for an idea;\n* Someone64 for feature suggestions;\n* Agitatio for bug reporting;\n* ShockwaveS08 for feature suggestions;\n* vapidscum for bug reporting;\n* Tapwave for bug reporting.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmmaulwurff%2Fprecise-crosshair","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmmaulwurff%2Fprecise-crosshair","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmmaulwurff%2Fprecise-crosshair/lists"}