{"id":26067227,"url":"https://github.com/mminer/position-visualizer","last_synced_at":"2025-04-11T17:12:58.194Z","repository":{"id":280566921,"uuid":"941788681","full_name":"mminer/position-visualizer","owner":"mminer","description":"Unity editor tool to visualize positions in the scene.","archived":false,"fork":false,"pushed_at":"2025-03-04T05:01:36.000Z","size":3616,"stargazers_count":6,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-25T13:11:13.565Z","etag":null,"topics":["game-dev","game-development","gamedev","unity","unity3d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/mminer.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2025-03-03T03:46:41.000Z","updated_at":"2025-03-17T13:21:13.000Z","dependencies_parsed_at":"2025-03-04T06:18:41.023Z","dependency_job_id":"514a533c-4464-4612-a68e-b6d47ffdd47e","html_url":"https://github.com/mminer/position-visualizer","commit_stats":null,"previous_names":["mminer/position-visualizer"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mminer%2Fposition-visualizer","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mminer%2Fposition-visualizer/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mminer%2Fposition-visualizer/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mminer%2Fposition-visualizer/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/mminer","download_url":"https://codeload.github.com/mminer/position-visualizer/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248447565,"owners_count":21105137,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["game-dev","game-development","gamedev","unity","unity3d"],"created_at":"2025-03-08T21:34:24.185Z","updated_at":"2025-04-11T17:12:58.146Z","avatar_url":"https://github.com/mminer.png","language":"C#","readme":"# Position Visualizer\n\nA Unity utility to visualize positions in the scene view. Debug spatial\nrelationships, visualize algorithm outputs, or mark important positions in your\nscene.\n\n![Position Visualizer](Documentation~/position-visualizer.gif)\n\n\n## Installation\n\nAdd the package to your project via\n[UPM](https://docs.unity3d.com/Manual/upm-ui.html) using the Git URL\nhttps://github.com/mminer/position-visualizer.git. You can also clone the\nrepository and point UPM to your local copy.\n\n\n## Usage\n\nAfter installing the package, the **VP** (Visualize Position) button\nappears in the scene view toolbar. Click this to open the overlay.\n\n![Toolbar button](Documentation~/toolbar.png)\n\nFrom the overlay, add points by entering X, Y, and Z coordinates and clicking\n\"Add\". Click \"Clear\" to remove all points.\n\n![Overlay](Documentation~/overlay.png)\n\nPoints are automatically saved to EditorPrefs and restored when Unity restarts.\nVisualized points are editor-only and will not affect builds.\n\n\n### Scripting API\n\nYou can also add points programmatically.\n\n```csharp\nusing PositionVisualizer;\n\n...\n\nPoints.Add(new[] {\n    new Vector3(1, 0, 0),\n    new Vector3(0, 4, 0),\n    new Vector3(6, 0, 2)\n});\n\nPoints.Clear();\n```\n\n\n## Preferences\n\nThe appearance of points — color, size, and so forth — can be customized in the\n*Position Visualizer* section of Unity's preferences.\n\n![Preferences](Documentation~/preferences.png)\n\n- **Draw 3D Point**: Toggles between constant size or distance-scaled points\n- **Point Color**: Sets the default color for points\n  - **Randomize**: When enabled, assigns random colors to new points\n- **Point Shape**: Displays points as cubes or spheres\n- **Point Size**: Adjusts the size of points\n- **Show Label**: Toggles whether to show the point's coordinates\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmminer%2Fposition-visualizer","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmminer%2Fposition-visualizer","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmminer%2Fposition-visualizer/lists"}