{"id":18457838,"url":"https://github.com/mmodding/not-enough-gamerules","last_synced_at":"2025-04-23T12:17:00.287Z","repository":{"id":221574697,"uuid":"754652456","full_name":"MModding/not-enough-gamerules","owner":"MModding","description":"This is the official GitHub of Not Enough Gamerules.","archived":false,"fork":false,"pushed_at":"2024-04-28T11:56:02.000Z","size":140,"stargazers_count":0,"open_issues_count":0,"forks_count":1,"subscribers_count":0,"default_branch":"1.20.2","last_synced_at":"2025-04-23T12:16:38.063Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"https://www.modrinth.com/mod/not-enough-gamerules","language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"lgpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/MModding.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-02-08T14:04:43.000Z","updated_at":"2024-06-05T12:36:45.000Z","dependencies_parsed_at":"2024-04-28T12:49:31.141Z","dependency_job_id":null,"html_url":"https://github.com/MModding/not-enough-gamerules","commit_stats":null,"previous_names":["mmodding/notenoughgamerules","mmodding/not-enough-gamerules"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MModding%2Fnot-enough-gamerules","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MModding%2Fnot-enough-gamerules/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MModding%2Fnot-enough-gamerules/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MModding%2Fnot-enough-gamerules/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/MModding","download_url":"https://codeload.github.com/MModding/not-enough-gamerules/tar.gz/refs/heads/1.20.2","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250430600,"owners_count":21429324,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-06T08:15:51.943Z","updated_at":"2025-04-23T12:17:00.258Z","avatar_url":"https://github.com/MModding.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"[![MModding](https://raw.githubusercontent.com/MModding/art/main/brand/mmodding_dark_banner.png)](https://discord.gg/2Sr83HJpD3)\n\n# NotEnoughGamerules #\n\nNotEnoughGamerules is a mod that adds a lot of new Gamerules in the game for you to play with.\n\n## About\n\n[![Modrinth](https://modrinth-utils.vercel.app/api/badge/versions?id=yyfwBmX3\u0026logo=true\u0026last=true)](https://www.modrinth.com/mod/not-enough-gamerules/versions)\n[![CurseForge](http://cf.way2muchnoise.eu/versions/619667.svg)](https://www.curseforge.com/minecraft/mc-mods/not-enough-gamerules-fabric)\n\n![Java CI with Gradle](https://github.com/MModding/NotEnoughGamerules/workflows/Java%20CI%20with%20Gradle/badge.svg?branch=main)\n\n## Gamerules\n[BOOLEAN] `alwaysSpawnDragonEgg` - if set to true, each time the EnderDragon dies, it will spawn a dragon egg\u003cbr /\u003e\n[BOOLEAN] `anvilDamage` - if set to false, falling anvils won't damage mobs and players\u003cbr /\u003e\n[BOOLEAN] `canCopperOxide` - if set to false, copper won't be able to oxide, even unwaxed\u003cbr /\u003e\n[BOOLEAN] `canEntityInteractWithBlocks` - if set to false, entities won't be able to interact with blocks\u003cbr /\u003e\n[BOOLEAN] `canEntityInteractWithEntities` - if set to false, entities won't be able to interact with entities\u003cbr /\u003e\n[BOOLEAN] `canEntityInteractWithWorld` - if set to false, entities won't be able to interact with the world\u003cbr /\u003e\n[BOOLEAN] `canHurtPetMobs` - if set to false, owners won't be able to hurt their pets\u003cbr /\u003e\n[BOOLEAN] `canPlayerSleep` - if set to false, player's wont be able to put themselves to bed\u003cbr /\u003e\n[BOOLEAN] `canPlayerTakeDamage` - if false, players won't be able to take any damage\u003cbr /\u003e\n[BOOLEAN] `disableChat` - if set to true, player won't be able to talk in the chat\u003cbr /\u003e\n[BOOLEAN] `disableDimensionChange` - if set to true, entities won't be able to change dimension\u003cbr /\u003e\n[BOOLEAN] `disableKnockback` - if set to true, the knockback dealed when hit will be disabled\u003cbr /\u003e\n[BOOLEAN] `disablePistons` - if set to true, pistons will be disabled\u003cbr /\u003e\n[BOOLEAN] `doBabiesSpawn` - if set to false, mobs won't be able to reproduct because babies won't naturally spawn\u003cbr /\u003e\n[BOOLEAN] `doCoralNeedWater` - if false, corals will be able to survive outside of water\u003cbr /\u003e\n[BOOLEAN] `doIceForm` - if false, ice won't be able to form\u003cbr /\u003e\n[BOOLEAN] `doIceMelt` - if false, ice won't be able to melt\u003cbr /\u003e\n[BOOLEAN] `doSnowForm` - if false, snow won't be able to form\u003cbr /\u003e\n[BOOLEAN] `doSnowMelt` - if false, snow won't be able to melt\u003cbr /\u003e\n[BOOLEAN] `doTransformations` - if set to false, mobs transformations (villager to with, zombie to drowned, ...) are impossible\u003cbr /\u003e\n[INTEGER] `dragonBreathDamage` - defines dragon breath damages for mobs and players (-1 by default uses vanilla values)\u003cbr /\u003e\n[INTEGER] `explosionDamage` - defines explosion damages for mobs and players (-1 by default uses vanilla values)\u003cbr /\u003e\n[BOOLEAN] `fallingBlocksDamage` - if true, players and mobs will take falling blocks damage\u003cbr /\u003e\n[BOOLEAN] `keepEffects` - if true, players and mob will keep potion effects after death\u003cbr /\u003e\n[BOOLEAN] `keepXp` - if true, players will keep xp after death (separated from gamerule keepInventory\u003cbr /\u003e\n[INTEGER] `lightningDamage` - defines lightning damages for mobs and players (-1 by default uses vanilla values)\u003cbr /\u003e\n[INTEGER] `naturalHunger` - defines minimal food level you can get down to (-1 by default uses vanilla values)\u003cbr /\u003e\n[INTEGER] `poisonHealth` - defines how much hearts the poison effect leaves you (1 by default is vanilla value)\u003cbr /\u003e\n[BOOLEAN] `pvp` - if set to false, player can't hurt each other\u003cbr /\u003e\n[INTEGER] `rawMeatHunger` - defines the percentage of \"chance\" to get hunger effect if you eat raw meat\u003cbr /\u003e\n[INTEGER] `skyHigh` - defines the minimal high a player has to be if he doesn't want to take damages\u003cbr /\u003e\n[BOOLEAN] `stalactiteDamage` - if true, players and mob will take damage from falling stalactites\u003cbr /\u003e\n[BOOLEAN] `tntExplodes` - if set to false, TNTs won't explode\u003cbr /\u003e\n[INTEGER] `villagerConversion` - defines the percentage of chance a villager has to turn into a Zombie Villager when killed by a Zombie\u003cbr /\u003e\n\n## Contributing\nPull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.\n\n## License\n[LGPL-3.0](https://opensource.org/licenses/LGPL-3.0)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmmodding%2Fnot-enough-gamerules","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmmodding%2Fnot-enough-gamerules","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmmodding%2Fnot-enough-gamerules/lists"}