{"id":13786022,"url":"https://github.com/mob-sakai/ShinyEffectForUGUI","last_synced_at":"2025-05-11T22:30:34.272Z","repository":{"id":37734293,"uuid":"128383777","full_name":"mob-sakai/ShinyEffectForUGUI","owner":"mob-sakai","description":"Shiny effect of uGUI, which does not need mask or normal map.","archived":false,"fork":false,"pushed_at":"2019-06-24T06:51:35.000Z","size":4882,"stargazers_count":408,"open_issues_count":2,"forks_count":67,"subscribers_count":20,"default_branch":"develop","last_synced_at":"2025-04-06T22:09:03.507Z","etag":null,"topics":["effect","shader","shinning","shiny","ugui","ui","unity","unity3d"],"latest_commit_sha":null,"homepage":"https://github.com/mob-sakai/ShinyEffectForUGUI","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/mob-sakai.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":".github/FUNDING.yml","license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null},"funding":{"github":null,"patreon":"mob_sakai","open_collective":null,"ko_fi":null,"tidelift":null,"community_bridge":null,"liberapay":null,"issuehunt":null,"otechie":null,"custom":null}},"created_at":"2018-04-06T11:01:23.000Z","updated_at":"2025-03-28T03:06:51.000Z","dependencies_parsed_at":"2022-09-15T14:13:18.560Z","dependency_job_id":null,"html_url":"https://github.com/mob-sakai/ShinyEffectForUGUI","commit_stats":null,"previous_names":[],"tags_count":5,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mob-sakai%2FShinyEffectForUGUI","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mob-sakai%2FShinyEffectForUGUI/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mob-sakai%2FShinyEffectForUGUI/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mob-sakai%2FShinyEffectForUGUI/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/mob-sakai","download_url":"https://codeload.github.com/mob-sakai/ShinyEffectForUGUI/tar.gz/refs/heads/develop","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":253645069,"owners_count":21941311,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["effect","shader","shinning","shiny","ugui","ui","unity","unity3d"],"created_at":"2024-08-03T19:01:08.198Z","updated_at":"2025-05-11T22:30:33.693Z","avatar_url":"https://github.com/mob-sakai.png","language":"C#","readme":"ShinyEffectForUGUI\n===\n\n### NOTE: This project has been integrated into [UIEffect](https://github.com/mob-sakai/UIEffect), so we are NOT continuing development in this repository.\n\nShiny effect of uGUI, which does not need mask or normal map.  \nSince useless draw calls are suppressed, performance is good!\n\n![image](https://user-images.githubusercontent.com/12690315/40470027-4335bbf6-5f6d-11e8-8b8f-a130654d67db.png)\n\n[![](https://img.shields.io/github/release/mob-sakai/ShinyEffectForUGUI.svg?label=latest%20version)](https://github.com/mob-sakai/ShinyEffectForUGUI/release)\n[![](https://img.shields.io/github/release-date/mob-sakai/ShinyEffectForUGUI.svg)](https://github.com/mob-sakai/ShinyEffectForUGUI/releases)  \n![](https://img.shields.io/badge/requirement-Unity%205.5%2B-green.svg)\n[![](https://img.shields.io/github/license/mob-sakai/ShinyEffectForUGUI.svg)](https://github.com/mob-sakai/ShinyEffectForUGUI/blob/master/LICENSE.txt)  \n[![](https://img.shields.io/github/last-commit/mob-sakai/ShinyEffectForUGUI/develop.svg?label=last%20commit)](https://github.com/mob-sakai/ShinyEffectForUGUI/commits/develop)\n[![](https://img.shields.io/github/issues/mob-sakai/ShinyEffectForUGUI.svg)](https://github.com/mob-sakai/ShinyEffectForUGUI/issues)\n[![](https://img.shields.io/github/commits-since/mob-sakai/ShinyEffectForUGUI/latest.svg)](https://github.com/mob-sakai/ShinyEffectForUGUI/compare/master...develop)\n\n\n\u003c\u003c [Description](#Description) | [Demo](#demo) | [Download](https://github.com/mob-sakai/ShinyEffectForUGUI/releases) | [Usage](#usage) | [Development Note](#development-note) | [Change log](https://github.com/mob-sakai/ShinyEffectForUGUI/blob/develop/CHANGELOG.md) \u003e\u003e\n\n\n\n\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\n## Description\n\nShinyEffectForUGUI applies _shiny-effect_ to uGUI element (Image, RawImage, Text, etc...) **WITHOUT Mask component** .  \nThis will suppress extra draw calls and improve performance.\n\n![compare](https://user-images.githubusercontent.com/12690315/40418786-39ad8b04-5ebe-11e8-91b9-2246a3d08a8c.gif)\n\n* With-mask method\n    * For example: ShineEffect from [unity-ui-extensions](https://bitbucket.org/UnityUIExtensions/unity-ui-extensions)\n    * 3 GameObject: Graphic + Mask + ShineEffect (masked)\n        * ![image](https://user-images.githubusercontent.com/12690315/38498601-ec56963e-3c3f-11e8-9eb4-4723389032f2.png)\n    * At least 3 draw calls(1:Stencil on, 2:Draw graphic, 3:Stensil off), **FOR EACH** ui elements with shiny effect\n    * **Artifacts on the edges!**  \n\n* **Proposal:** Without-mask method\n    * shader applies shiny effect\n    * 1 draw dall\n    * Will be batched as possible\n\n\u003cbr\u003e\u003cbr\u003e\n##### Features\n\n* No Mask component\n* Easy to control in inspector  \n![inspector](https://user-images.githubusercontent.com/12690315/40481130-65978b02-5f8b-11e8-90f3-02cf73107c4b.gif)\n* Supports AnimationClip\n* Will be batched as possible\n* Play effect from script (v0.4.0)\n    * `ShinyEffectForUGUI.Play(duration, updateMode)`  \n    ![button](https://user-images.githubusercontent.com/12690315/40482409-a97b1a56-5f8f-11e8-819d-e75a40fd4fc5.gif)\n* Improve Visual quality (v0.4.0)  \n![image](https://user-images.githubusercontent.com/12690315/40473559-7416b086-5f77-11e8-97e4-d0de6137ea28.gif)\n    * The effect does not use other images such as normal map.\n\n\n\n\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\n## Demo\n\n![demo](https://user-images.githubusercontent.com/12690315/40488848-a6e8bbe6-5fa2-11e8-9a3e-0e3e57eb2385.gif)\n\n[WebGL Demo](http://mob-sakai.github.io/ShinyEffectForUGUI/)\n\n\n\n\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\n## Usage\n\n1. Download ShinyEffectForUGUI.unitypackage from [Releases](https://github.com/mob-sakai/ShinyEffectForUGUI/releases).\n1. Import the package into your Unity project. Select `Import Package \u003e Custom Package` from the `Assets` menu.\n1. Add `ShinyEffectForUGUI` component to UI element (Image, RawImage, Text, etc...) from `Add Component` in inspector.\n1. Choose effect type and adjust values in inspector.  \n1. Enjoy!\n\n\n##### Requirement\n\n* Unity 5.5+ *(included Unity 2017.x)*\n* No other SDK are required\n\n\n\n\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\n## Development Note\n\n#### What's doing?\n\n* Control effect parameters for uGUI element WITHOUT MaterialPropertyBlock\n    * https://github.com/mob-sakai/UIEffect#how-to-control-effect-parameters-for-ugui-element-without-materialpropertyblock\n* Directivity normalization\n    * Likely `Vector2.Product()`\n* Linear shiny effect\n\n\n\n\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\u003cbr\u003e\n## License\n\n* MIT\n* © UTJ/UCL\n\n\n\n## Author\n\n[mob-sakai](https://github.com/mob-sakai)\n\n\n\n## See Also\n\n* GitHub page : https://github.com/mob-sakai/ShinyEffectForUGUI\n* Releases : https://github.com/mob-sakai/ShinyEffectForUGUI/releases\n* Issue tracker : https://github.com/mob-sakai/ShinyEffectForUGUI/issues\n* Current project : https://github.com/mob-sakai/ShinyEffectForUGUI/projects/1\n* Change log : https://github.com/mob-sakai/ShinyEffectForUGUI/blob/master/CHANGELOG.md\n","funding_links":["https://patreon.com/mob_sakai"],"categories":["Open Source Packages","Open Source Repositories","UI Shader"],"sub_categories":["UI"],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmob-sakai%2FShinyEffectForUGUI","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmob-sakai%2FShinyEffectForUGUI","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmob-sakai%2FShinyEffectForUGUI/lists"}