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Welcome to MonoGo!\n[![Version](https://img.shields.io/nuget/v/MonoGo.Engine?style=for-the-badge\u0026logo=git\u0026logoColor=E73C00\u0026logoSize=auto\u0026label=MonoGo.Engine\u0026labelColor=262626\u0026color=707070)](https://github.com/MonoGo-Engine) [![NuGet](https://img.shields.io/badge/NuGet-MonoGo.Templates-blue.svg?style=for-the-badge\u0026logo=NuGet\u0026logoColor=0289CC\u0026logoSize=auto\u0026colorA=262626\u0026colorB=707070)](https://www.nuget.org/packages/MonoGo.Templates) [![Docs](https://img.shields.io/github/labels/MonoGo-Engine/MonoGo/Documentation?style=for-the-badge\u0026logo=gitbook\u0026logoColor=E2B004\u0026logoSize=auto\u0026labelColor=262626\u0026color=707070)](https://monogo-engine.github.io/monogo.github.io/)\n\nCross-Platform C# 2D game engine build ontop of MonoGame.\n\n# Setup\n\n### Automatic\nThe easiest and recomended way of using this game engine is to install the templates for Visual Studio:\n- ```dotnet new install MonoGo.Templates```\n\n### Manual\n- ```dotnet add package MonoGo.Engine```\n- ```dotnet add package MonoGo.Engine.DesktopGL``` or ```dotnet add package MonoGo.Engine.WindowsDX```\n\n### Modules\nInstall **optional** [modules](#modules).\n\n* [(i)](https://www.mapeditor.org/) [![Tiled](https://img.shields.io/badge/NuGet-MonoGo.Tiled-blue.svg?style=flat-square\u0026logo=NuGet\u0026logoColor=0289CC\u0026logoSize=auto\u0026colorA=262626\u0026colorB=707070)](https://www.nuget.org/packages/MonoGo.Tiled) \n* [(i)](https://github.com/RonenNess/Iguina) [![Iguina](https://img.shields.io/badge/NuGet-MonoGo.Iguina-blue.svg?style=flat-square\u0026logo=NuGet\u0026logoColor=0289CC\u0026logoSize=auto\u0026colorA=262626\u0026colorB=707070)](https://www.nuget.org/packages/MonoGo.Iguina)\n* [(i)](https://github.com/Jjagg/MgMercury) [![MercuryParticleEngine](https://img.shields.io/badge/NuGet-MonoGo.MercuryParticleEngine-blue.svg?style=flat-square\u0026logo=NuGet\u0026logoColor=0289CC\u0026logoSize=auto\u0026colorA=262626\u0026colorB=707070)](https://www.nuget.org/packages/MonoGo.MercuryParticleEngine)\n\n---\n\n# Features\n* Graphics Pipeline and Automated Batch\\Vertex Buffer Management.\n* Easy SpriteSheet-Animations.\n* Texture Packing.\n* Sprite Groups and Dynamic Graphics Loading.\n* Input Management with GamePad support.\n* Timers, Alarms, Cameras, State Machines.\n* Coroutines.\n* Hybrid EC.\n* Scene System with Layers.\n* GameDev related Math lib.\n* Lightweight Collision Detection.\n* Integrated Post-Processing Management (Includes Bloom \u0026 ColorGrading Effects).\n* Powerful Particle-Effect-System.\n* Extensive GUI-System.\n* Enhanced Content Management.\n* FMOD Audio Support (As a standalone [Library](https://github.com/Martenfur/FmodForFoxes/)).\n\n# Sample Project\n\nThe included sample project itself contains alot more demos, but here are some impressions at least:\n\n![Color Picker](https://raw.githubusercontent.com/MonoGo-Engine/MonoGo/refs/heads/dev/MonoGo.Samples/Screenshots/ColorPicker.png)\n![Tiled](https://raw.githubusercontent.com/MonoGo-Engine/MonoGo/refs/heads/dev/MonoGo.Samples/Screenshots/Tiled.png)\n![PostFX](https://raw.githubusercontent.com/MonoGo-Engine/MonoGo/refs/heads/dev/MonoGo.Samples/Screenshots/PostFX.png)\n\n# Credits\n\n- [MonoGame](https://github.com/MonoGame/MonoGame) created by [MonoGame Foundation, Inc](https://monogame.net/)\n- [Monofoxe](https://github.com/Martenfur/Monofoxe) created by [Chai Foxes](https://github.com/Martenfur) (Martenfur)\n- [StbImageSharp](https://github.com/StbSharp/StbImageSharp) created by [Roman Shapiro](https://github.com/rds1983) (rds1983)\n- [Iguina](https://github.com/RonenNess/Iguina) created by [Ronen Ness](https://github.com/RonenNess)\n- [Mercury Particle Engine](https://github.com/Matthew-Davey/mercury-particle-engine) created by [Matthew Davey](https://github.com/Matthew-Davey) (Matt Davey)\n- [ColorGrading](https://github.com/Kosmonaut3d/ColorGradingFilter-Sample) \u0026 [Bloom Filter](https://github.com/Kosmonaut3d/BloomFilter-for-Monogame-and-XNA) created by [Thomas Lüttich](https://github.com/Kosmonaut3d) (Kosmonaut3d)\n\nFor license information please take a look at the [License.txt](https://github.com/MonoGo-Engine/MonoGo/blob/master/LICENSE.txt) file.\n\n\n# Now Have Fun with MonoGo!\n\n![Banner](https://raw.githubusercontent.com/BlizzCrafter/MonoGo/refs/heads/master/logos/Social.png)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmonogo-engine%2Fmonogo","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmonogo-engine%2Fmonogo","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmonogo-engine%2Fmonogo/lists"}