{"id":47101509,"url":"https://github.com/mooss/noisy","last_synced_at":"2026-03-12T15:30:53.995Z","repository":{"id":308933717,"uuid":"1032777861","full_name":"mooss/noisy","owner":"mooss","description":"Interactive procedural terrain sandbox","archived":false,"fork":false,"pushed_at":"2026-02-14T03:29:14.000Z","size":907,"stargazers_count":15,"open_issues_count":0,"forks_count":2,"subscribers_count":1,"default_branch":"master","last_synced_at":"2026-02-14T03:57:39.049Z","etag":null,"topics":["perlin-noise","procedural-generation","typescript","webapp"],"latest_commit_sha":null,"homepage":"https://mooss.github.io/noisy/dandelion","language":"TypeScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/mooss.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2025-08-05T20:10:23.000Z","updated_at":"2026-01-23T19:27:21.000Z","dependencies_parsed_at":"2025-08-08T19:41:57.457Z","dependency_job_id":"a607f766-3fba-47a3-940f-bc7db5aa8add","html_url":"https://github.com/mooss/noisy","commit_stats":null,"previous_names":["mooss/noisy"],"tags_count":5,"template":false,"template_full_name":null,"purl":"pkg:github/mooss/noisy","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mooss%2Fnoisy","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mooss%2Fnoisy/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mooss%2Fnoisy/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mooss%2Fnoisy/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/mooss","download_url":"https://codeload.github.com/mooss/noisy/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/mooss%2Fnoisy/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":30430534,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-03-12T14:34:45.044Z","status":"ssl_error","status_checked_at":"2026-03-12T14:09:33.793Z","response_time":114,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["perlin-noise","procedural-generation","typescript","webapp"],"created_at":"2026-03-12T15:30:53.753Z","updated_at":"2026-03-12T15:30:53.986Z","avatar_url":"https://github.com/mooss.png","language":"TypeScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Noisy\n\nGenerate and explore 3d terrain in your browser with noise algorithms.\nTry it [now](https://mooss.github.io/noisy).\n\n## Features\n\n- **Real-time feedback** - See terrain change as you adjust parameters\n- **Shareable creations** - Save and load state via URL or JSON drag-and-drop\n- **Infinite terrain** - Move across the infinite terrain thanks to dynamic chunks loading\n\n## Controls\n\n- *WASD* to move the avatar around.\n- *Mouse wheel* to zoom.\n- *Left click + mouse movement* to pan around the map.\n- *Right click + mouse movement* to rotate the camera.\n\n## Examples (click to open scene)\n\n\u003ctable\u003e\n  \u003ctr\u003e\n    \u003ctd\u003e\n      \u003ca title=\"Mountains and hills\" href=\"https://mooss.github.io/noisy/elderberry/scenes/basic-mountains\"\u003e\n        \u003cimg src=\"https://mooss.github.io/noisy/elderberry/scenes/basic-mountains.jpeg\"/\u003e\n      \u003c/a\u003e\n    \u003c/td\u003e\n    \u003ctd\u003e\n      \u003ca title=\"Glacier voxels\" href=\"https://mooss.github.io/noisy/elderberry/scenes/basic-glacier-voxels\"\u003e\n        \u003cimg src=\"https://mooss.github.io/noisy/elderberry/scenes/basic-glacier-voxels.jpeg\"/\u003e\n      \u003c/a\u003e\n    \u003c/td\u003e\n  \u003c/tr\u003e\n  \u003ctr\u003e\n    \u003ctd\u003e\n      \u003ca title=\"Ice cobbles\" href=\"https://mooss.github.io/noisy/elderberry/scenes/ice-cobbles\"\u003e\n        \u003cimg src=\"https://mooss.github.io/noisy/elderberry/scenes/ice-cobbles.png\" style=\"width:100%; height:100%;\"/\u003e\n      \u003c/a\u003e\n    \u003c/td\u003e\n    \u003ctd\u003e\n      \u003ca title=\"Magma stained glass\" href=\"https://mooss.github.io/noisy/elderberry/scenes/magma-stained-glass\"\u003e\n        \u003cimg src=\"https://mooss.github.io/noisy/elderberry/scenes/magma-stained-glass.png\"/\u003e\n      \u003c/a\u003e\n    \u003c/td\u003e\n  \u003c/tr\u003e\n\u003c/table\u003e\n\n## Resources\n\nIf you are curious about procedural generation, here are a few resources to explore the topic.\n\n[Red Blob Games](https://www.redblobgames.com) is a fantastic source of inspiration that provides great explanations and interactive examples.\nA few particularly interesting posts:\n - [Making maps with noise functions](https://www.redblobgames.com/maps/terrain-from-noise/)\n - [Voronoi maps tutorial](https://www.redblobgames.com/x/2022-voronoi-maps-tutorial/)\n - [Mapgen4](https://www.redblobgames.com/maps/mapgen4/)\n\nProcGen Space has [a page](https://procgen.space/resources) with a lot of links to procedural generation resources that can be filtered with tags.\n\nThe [SimonDev](https://www.youtube.com/@simondev758) YouTube channel has a [3d World Generation playlist](https://www.youtube.com/watch?v=hHGshzIXFWY\u0026list=PLRL3Z3lpLmH3PNGZuDNf2WXnLTHpN9hXy) exploring procedural generation techniques in JavaScript.\nIt covers a surprising amount of ground in a few 6 to 10 minutes videos (from heightmap generation to level of details and biome generation and a lot of other things in-between).\n\n## Run locally\n\n```bash\ncd web\nmake setup\nmake serve\n```\n\n## Build and deploy\n\nIt builds and embed the project in a Go binary that will serve it and open it in the default browser.\n```bash\nmake setup\nmake dist\n./build/noisy-serve\n```\n\n## License\n\n - Source code: MIT License - see [LICENSE](LICENSE) for details.\n - Logo and brand assets: All rights reserved (see res/branding/LICENSE-LOGO).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmooss%2Fnoisy","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmooss%2Fnoisy","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmooss%2Fnoisy/lists"}