{"id":18323642,"url":"https://github.com/mortalflesh/xboxcontroller","last_synced_at":"2025-10-11T19:44:38.936Z","repository":{"id":73421172,"uuid":"239629351","full_name":"MortalFlesh/XboxController","owner":"MortalFlesh","description":"F# Wrapper for XBoxController .NET library","archived":false,"fork":false,"pushed_at":"2020-02-20T16:34:37.000Z","size":23,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-04-09T15:12:38.760Z","etag":null,"topics":["xbox-controller","xbox-one"],"latest_commit_sha":null,"homepage":null,"language":"F#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/MortalFlesh.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-02-10T22:45:44.000Z","updated_at":"2020-02-20T16:34:35.000Z","dependencies_parsed_at":"2023-05-28T07:30:32.170Z","dependency_job_id":null,"html_url":"https://github.com/MortalFlesh/XboxController","commit_stats":null,"previous_names":[],"tags_count":2,"template":false,"template_full_name":null,"purl":"pkg:github/MortalFlesh/XboxController","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MortalFlesh%2FXboxController","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MortalFlesh%2FXboxController/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MortalFlesh%2FXboxController/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MortalFlesh%2FXboxController/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/MortalFlesh","download_url":"https://codeload.github.com/MortalFlesh/XboxController/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/MortalFlesh%2FXboxController/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":279008440,"owners_count":26084460,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-10-11T02:00:06.511Z","response_time":55,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["xbox-controller","xbox-one"],"created_at":"2024-11-05T18:28:58.670Z","updated_at":"2025-10-11T19:44:38.908Z","avatar_url":"https://github.com/MortalFlesh.png","language":"F#","funding_links":[],"categories":[],"sub_categories":[],"readme":"XBox Controller (Wrapper)\n=========================\n\n[![NuGet Version and Downloads count](https://buildstats.info/nuget/MF.XBoxController)](https://www.nuget.org/packages/MF.XBoxController)\n[![Build Status](https://dev.azure.com/MortalFlesh/XBoxController/_apis/build/status/MortalFlesh.XBoxController)](https://dev.azure.com/MortalFlesh/XBoxController/_build/latest?definitionId=1)\n[![Build Status](https://api.travis-ci.com/MortalFlesh/XBoxController.svg?branch=master)](https://travis-ci.com/MortalFlesh/XBoxController)\n\n\u003e It is F# wrapper for [BrandonPotter/XBoxController](https://github.com/BrandonPotter/XBoxController)\n\nFor now, I'm only able to use it on Windows machine, since it uses `kernel32.dll` inside, which is only on Windows.\n\n## Simple example\n```fs\nasync {\n    let! controller = Controller.waitFor Controller.Any\n    printfn \"Controller is connected (%A)\" controller\n\n    let! _ =\n        [\n            controller |\u003e Controller.onButtonPressedAsync Medium (function\n                | button -\u003e printfn \"Button pressed %A\" button\n            )\n\n            controller |\u003e Controller.onPositionChangedAsync Medium (function\n                | PositionChanged.Lt (TriggerPressedPower power) -\u003e printfn \"Lt -\u003e %A\" power\n                | PositionChanged.Rt (TriggerPressedPower power) -\u003e printfn \"Rt -\u003e %A\" power\n\n                | PositionChanged.ThumbPadLeft { X = x; Y = y } -\u003e printfn \"ThumbPadLeft X: %A, Y: %A\" x y\n                | PositionChanged.ThumbPadRight { X = x; Y = y } -\u003e printfn \"ThumbPadRight X: %A, Y: %A\" x y\n            )\n        ]\n        |\u003e Async.Parallel\n\n    return ()\n}\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmortalflesh%2Fxboxcontroller","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmortalflesh%2Fxboxcontroller","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmortalflesh%2Fxboxcontroller/lists"}