{"id":15170956,"url":"https://github.com/motapinto/multi-agent-system-conquest","last_synced_at":"2026-01-25T00:03:07.707Z","repository":{"id":102320393,"uuid":"313915484","full_name":"motapinto/multi-agent-system-conquest","owner":"motapinto","description":"Multi-agent system modelation of the conquest Battlefield gamemode.","archived":false,"fork":false,"pushed_at":"2020-11-30T13:21:11.000Z","size":3279,"stargazers_count":0,"open_issues_count":0,"forks_count":1,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-05-15T09:43:38.320Z","etag":null,"topics":["fipa-protocols","jade","java","multi-agent-system","swing","swing-gui"],"latest_commit_sha":null,"homepage":"","language":"Java","has_issues":false,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/motapinto.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-11-18T11:36:09.000Z","updated_at":"2020-11-30T13:21:14.000Z","dependencies_parsed_at":null,"dependency_job_id":"b4ee9039-29f5-4241-aaaa-a60399d42ee0","html_url":"https://github.com/motapinto/multi-agent-system-conquest","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/motapinto/multi-agent-system-conquest","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/motapinto%2Fmulti-agent-system-conquest","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/motapinto%2Fmulti-agent-system-conquest/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/motapinto%2Fmulti-agent-system-conquest/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/motapinto%2Fmulti-agent-system-conquest/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/motapinto","download_url":"https://codeload.github.com/motapinto/multi-agent-system-conquest/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/motapinto%2Fmulti-agent-system-conquest/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28739321,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-24T22:12:27.248Z","status":"ssl_error","status_checked_at":"2026-01-24T22:12:10.529Z","response_time":89,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["fipa-protocols","jade","java","multi-agent-system","swing","swing-gui"],"created_at":"2024-09-27T08:42:21.073Z","updated_at":"2026-01-25T00:03:07.690Z","avatar_url":"https://github.com/motapinto.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Multi-agent system modelation of the conquest Battlefield gamemode\n\nTribute: \n- [Battlefield Conquest](https://battlefield.fandom.com/wiki/Conquest#:~:text=Conquest%20is%20a%20gamemode%20first,Points%20scattered%20around%20the%20map.)\n- [Deep Mind Blogpost](https://deepmind.com/blog/article/capture-the-flag-science)\n\nThe Objective of this project was not to create a beautiful GUI but rather to use Jade and its capabilities to \ndevelop a multi-agent system using FIPA Communication Protocols and ACL messages.\n\nNote: This repo is duplicated from [LuisPRamos/aiad-conquest](https://github.com/LuisPRamos/aiad-conquest) due to permissions sake.\n\n## Project planning\nBefore starting, we developed a plan of what classes and protocols we would implement. You can check it out [here](https://motapinto.github.io/multi-agent-system-conquest/).\n\n## Docs\nYou can read our presentation [here](https://github.com/motapinto/multi-agent-system-conquest/blob/main/Presentation.pdf)!\n\n## Gallery\n\n![image](https://imgur.com/wK82rmE.jpg)\n![image](https://imgur.com/94ENkrR.jpg)\n![image](https://imgur.com/H5UT6WF.jpg)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmotapinto%2Fmulti-agent-system-conquest","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmotapinto%2Fmulti-agent-system-conquest","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmotapinto%2Fmulti-agent-system-conquest/lists"}