{"id":20018600,"url":"https://github.com/munkkeli/terragen","last_synced_at":"2025-05-04T23:31:19.077Z","repository":{"id":94639188,"uuid":"49595543","full_name":"Munkkeli/Terragen","owner":"Munkkeli","description":"An old project of mine. Used to generate simple infinite terrains in Unity.","archived":false,"fork":false,"pushed_at":"2016-01-13T19:20:53.000Z","size":81,"stargazers_count":7,"open_issues_count":0,"forks_count":2,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-05-02T17:12:07.951Z","etag":null,"topics":["infinite-terrains","libnoise","perlin-noise","unity"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Munkkeli.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2016-01-13T19:10:44.000Z","updated_at":"2023-08-06T18:23:08.000Z","dependencies_parsed_at":"2023-03-17T21:45:33.889Z","dependency_job_id":null,"html_url":"https://github.com/Munkkeli/Terragen","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Munkkeli%2FTerragen","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Munkkeli%2FTerragen/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Munkkeli%2FTerragen/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Munkkeli%2FTerragen/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Munkkeli","download_url":"https://codeload.github.com/Munkkeli/Terragen/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":252414230,"owners_count":21744067,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["infinite-terrains","libnoise","perlin-noise","unity"],"created_at":"2024-11-13T08:23:26.774Z","updated_at":"2025-05-04T23:31:14.067Z","avatar_url":"https://github.com/Munkkeli.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Terragen\nAn old project of mine. Used to generate simple infinite terrains in Unity.\n\n## Notice\n  This project is old, and may contain a lot of problems \u0026 bugs. Many of the implementations also aren't optimized at all.\n  Use at your own risk ;)\n\n## LibNoise.Unity\nI use a noise library called LibNoise, that has been ported to Unity by others. If you are interested in using this library in your own projects, check it out here: https://github.com/ricardojmendez/LibNoise.Unity\n\n## Purpose?\nI have made a couple of videos on Youtube with this terrain generation in the background, and many people were interested in a tutorial / source code, so here it is. If you want to, you can check out my channel here: https://www.youtube.com/user/MunkkeliGaming\n\n## Licence\nLicenced with the MIT Licence.  \nLibNoise.Unity is released under the LGPL license. See COPYING.txt and COPYING.LESSER.txt for details.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmunkkeli%2Fterragen","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fmunkkeli%2Fterragen","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fmunkkeli%2Fterragen/lists"}