{"id":13532626,"url":"https://github.com/nCine/nCine","last_synced_at":"2025-04-01T21:30:45.402Z","repository":{"id":40571941,"uuid":"189073851","full_name":"nCine/nCine","owner":"nCine","description":"A cross-platform 2D game engine","archived":false,"fork":false,"pushed_at":"2024-10-11T01:05:33.000Z","size":4079,"stargazers_count":1070,"open_issues_count":2,"forks_count":63,"subscribers_count":31,"default_branch":"master","last_synced_at":"2024-10-29T22:32:03.433Z","etag":null,"topics":["android","cpp11","cross-platform","emscripten","game-development","game-engine","game-engine-2d","gamedev","imgui","linux","lua","macos","mingw","ncine","opengl","real-time","renderdoc","rendering","windows"],"latest_commit_sha":null,"homepage":"https://ncine.github.io/","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/nCine.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-05-28T17:31:43.000Z","updated_at":"2024-10-24T03:09:49.000Z","dependencies_parsed_at":"2024-01-31T09:03:54.299Z","dependency_job_id":"f19b6598-f972-4134-9844-238a9132c48e","html_url":"https://github.com/nCine/nCine","commit_stats":{"total_commits":467,"total_committers":1,"mean_commits":467.0,"dds":0.0,"last_synced_commit":"7fb46da5e36438d7bde3abc7cc59c770593b87ab"},"previous_names":[],"tags_count":3,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nCine%2FnCine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nCine%2FnCine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nCine%2FnCine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/nCine%2FnCine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/nCine","download_url":"https://codeload.github.com/nCine/nCine/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":246385412,"owners_count":20768672,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["android","cpp11","cross-platform","emscripten","game-development","game-engine","game-engine-2d","gamedev","imgui","linux","lua","macos","mingw","ncine","opengl","real-time","renderdoc","rendering","windows"],"created_at":"2024-08-01T07:01:12.429Z","updated_at":"2025-04-01T21:30:45.391Z","avatar_url":"https://github.com/nCine.png","language":"C++","funding_links":[],"categories":["Game Engine","Game Engines","C++","Uncategorized","Libraries"],"sub_categories":["Data Management","Uncategorized","C++"],"readme":"\u003cp align=\"center\"\u003e\u003ca href=\"https://ncine.github.io\" target=\"_blank\" rel=\"noopener noreferrer\"\u003e\u003cimg width=\"192\" src=\"https://github.com/nCine/nCine-data/blob/master/icons/icon192.png\" alt=\"nCine logo\"\u003e\u003c/a\u003e\u003c/p\u003e\n\n# nCine\nnCine is a cross-platform 2D game engine with an emphasis on performance. It is written in C++11 but it can optionally be scripted with Lua.  \nIt is released under the MIT License and it has been in active development since June 2011.  \n\nFor additional information (like [features](https://ncine.github.io/features/), [gallery](https://ncine.github.io/gallery/), [videos](https://ncine.github.io/videos/)): https://ncine.github.io\n\nCopyright (c) 2011-2025 Angelo Theodorou.\n\n***\n\n[![Linux](https://github.com/nCine/nCine/workflows/Linux/badge.svg)](https://github.com/nCine/nCine/actions?workflow=Linux)\n[![macOS](https://github.com/nCine/nCine/workflows/macOS/badge.svg)](https://github.com/nCine/nCine/actions?workflow=macOS)\n[![Windows](https://github.com/nCine/nCine/workflows/Windows/badge.svg)](https://github.com/nCine/nCine/actions?workflow=Windows)\n[![MinGW](https://github.com/nCine/nCine/workflows/MinGW/badge.svg)](https://github.com/nCine/nCine/actions?workflow=MinGW)\n[![Emscripten](https://github.com/nCine/nCine/workflows/Emscripten/badge.svg)](https://github.com/nCine/nCine/actions?workflow=Emscripten)\n[![CodeQL](https://github.com/nCine/nCine/workflows/CodeQL/badge.svg)](https://github.com/nCine/nCine/actions?workflow=CodeQL)  \n[![License](https://img.shields.io/github/license/nCine/nCine.svg)](https://github.com/nCine/nCine/blob/master/LICENSE)\n[![Join the Discord server](https://discordapp.com/api/guilds/196619170165686273/embed.png \"Join the Discord server\")](https://discord.gg/495ab6Y)\n[![Follow the project on Twitter](https://img.shields.io/twitter/follow/nCine2D.svg?style=social\u0026label=Follow \"Follow the project on Twitter\")](https://twitter.com/intent/follow?screen_name=nCine2D)  \n[![GitHub Stars](https://img.shields.io/github/stars/nCine/nCine.svg?style=social)](https://github.com/nCine/nCine/stargazers)\n[![GitHub Watchers](https://img.shields.io/github/watchers/nCine/nCine.svg?style=social)](https://github.com/nCine/nCine/watchers)\n[![GitHub Forks](https://img.shields.io/github/forks/nCine/nCine.svg?style=social)](https://github.com/nCine/nCine/network/members)\n[![GitHub Issues](https://img.shields.io/github/issues/nCine/nCine?style=social)](https://github.com/nCine/nCine/issues)\n[![GitHub Discussions](https://img.shields.io/github/discussions/nCine/nCine?style=social)](https://github.com/nCine/nCine/discussions)\n![GitHub code size](https://img.shields.io/github/languages/code-size/nCine/nCine?style=social)  \n\n***\n\n## Documentation\n\n- [Build Instructions](https://github.com/nCine/nCine/wiki/Build-Instructions)\n- [Getting Started](https://github.com/nCine/nCine/wiki/Getting-Started)\n- [Doxygen C++ API Documentation](https://ncine.github.io/docs/master/)\n- [LDoc Lua API Documentation](https://ncine.github.io/docs/lua_master/)\n- [Lua Tutorial](https://ncine.github.io/Lua_Tutorial.html)\n\n## Technical Information\n\n### Dependencies\n- GLEW\n- GLFW 3.x, SDL 2, Qt 5\n- libpng, libwebp\n- OpenAL-soft, libogg, libvorbis, libvorbisfile\n- Lua 5.4\n- Dear ImGui, Nuklear\n\n### Supported Platforms and Compilers\n- Windows (MSVC, MinGW-w64 on MSYS2)\n- macOS (Apple Clang)\n- Linux (GCC, Clang)\n- Android (GCC, Clang)\n- Emscripten\n\n### Development Tools\n- Git, CMake\n- Qt Creator, Visual Studio Code\n- Doxygen with GraphViz\n- Valgrind, Cppcheck, clang-format\n- Google Test and Gcovr, Google Benchmark\n- Tracy frame profiler, RenderDoc graphics debugger\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FnCine%2FnCine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2FnCine%2FnCine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2FnCine%2FnCine/lists"}